package mhfc.net.client.model.weapon.hammer;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelHWar extends ModelBase {
// fields
ModelRenderer Shape1;
ModelRenderer Shape2;
ModelRenderer Shape3;
ModelRenderer Shape4;
ModelRenderer Shape5;
ModelRenderer Shape6;
ModelRenderer Shape7;
ModelRenderer Shape8;
public ModelHWar() {
textureWidth = 32;
textureHeight = 32;
Shape1 = new ModelRenderer(this, 4, 0);
Shape1.addBox(0F, 0F, 0F, 1, 4, 1);
Shape1.setRotationPoint(0F, 10F, -1F);
Shape1.setTextureSize(32, 32);
Shape1.mirror = true;
setRotation(Shape1, 0F, 1.570796F, 0F);
Shape2 = new ModelRenderer(this, 8, 0);
Shape2.addBox(0F, 0F, 0F, 2, 1, 2);
Shape2.setRotationPoint(-0.5F, 14F, -0.5F);
Shape2.setTextureSize(32, 32);
Shape2.mirror = true;
setRotation(Shape2, 0F, 1.570796F, 0F);
Shape3 = new ModelRenderer(this, 10, 5);
Shape3.addBox(0F, 0F, 0F, 2, 4, 2);
Shape3.setRotationPoint(-0.5F, 6F, -0.5F);
Shape3.setTextureSize(32, 32);
Shape3.mirror = true;
setRotation(Shape3, 0F, 1.570796F, 0F);
Shape4 = new ModelRenderer(this, 0, 0);
Shape4.addBox(0F, 0F, 0F, 1, 4, 1);
Shape4.setRotationPoint(0F, 2F, -1F);
Shape4.setTextureSize(32, 32);
Shape4.mirror = true;
setRotation(Shape4, 0F, 1.570796F, 0F);
Shape5 = new ModelRenderer(this, 0, 19);
Shape5.addBox(0F, 0F, 0F, 5, 5, 8);
Shape5.setRotationPoint(-3F, -3F, 1F);
Shape5.setTextureSize(32, 32);
Shape5.mirror = true;
setRotation(Shape5, 0F, 1.570796F, 0F);
Shape6 = new ModelRenderer(this, 0, 11);
Shape6.addBox(0F, 0F, -6F, 3, 2, 6);
Shape6.setRotationPoint(4F, -4F, 0F);
Shape6.setTextureSize(32, 32);
Shape6.mirror = true;
setRotation(Shape6, 0.1745329F, 1.570796F, 0F);
Shape7 = new ModelRenderer(this, 18, 12);
Shape7.addBox(0F, 0F, -1F, 2, 6, 1);
Shape7.setRotationPoint(4F, 2F, -0.5F);
Shape7.setTextureSize(32, 32);
Shape7.mirror = true;
setRotation(Shape7, -0.4363323F, 1.570796F, 0F);
Shape8 = new ModelRenderer(this, 0, 5);
Shape8.addBox(0F, 0F, 0F, 3, 4, 2);
Shape8.setRotationPoint(4.5F, -3F, 0F);
Shape8.setTextureSize(32, 32);
Shape8.mirror = true;
setRotation(Shape8, -0.4712389F, 1.570796F, 0F);
}
@Override
public void render(Entity entity, float f, float f1, float f2, float f3,
float f4, float f5) {
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
render(f5);
}
public void render(float f5) {
Shape1.renderWithRotation(f5);
Shape2.renderWithRotation(f5);
Shape3.renderWithRotation(f5);
Shape4.renderWithRotation(f5);
Shape5.renderWithRotation(f5);
Shape6.renderWithRotation(f5);
Shape7.renderWithRotation(f5);
Shape8.renderWithRotation(f5);
}
private static void setRotation(ModelRenderer model, float x, float y,
float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
@Override
public void setRotationAngles(float f, float f1, float f2, float f3,
float f4, float f5, Entity ent) {
super.setRotationAngles(f, f1, f2, f3, f4, f5, ent);
}
}