package mhfc.net.client.model.projectile; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelRathalosFireball extends ModelBase { // fields ModelRenderer Fireball_detail; ModelRenderer Fireball_Body; public ModelRathalosFireball() { textureWidth = 64; textureHeight = 64; Fireball_detail = new ModelRenderer(this, 0, 9); Fireball_detail.addBox(-2F, -2F, -2F, 4, 4, 4); Fireball_detail.setRotationPoint(0F, 0F, 0F); Fireball_detail.setTextureSize(64, 64); Fireball_detail.mirror = true; setRotation(Fireball_detail, 0.7853982F, 0.7853982F, 0.7853982F); Fireball_Body = new ModelRenderer(this, 0, 0); Fireball_Body.addBox(-2F, -2F, -2F, 4, 4, 4); Fireball_Body.setRotationPoint(0F, 0F, 0F); Fireball_Body.setTextureSize(64, 64); Fireball_Body.mirror = true; setRotation(Fireball_Body, 0F, 0F, 0F); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); Fireball_detail.render(f5); Fireball_Body.render(f5); } private static void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } @Override public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity e) { super.setRotationAngles(f, f1, f2, f3, f4, f5, e); } }