package mhfc.net.client.render.weapon.longsword; import org.lwjgl.opengl.GL11; import mhfc.net.client.model.weapon.longsword.ModelLSSaber; import mhfc.net.client.render.weapon.RenderMelee; import mhfc.net.common.util.lib.MHFCReference; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.entity.EntityLivingBase; public class RenderLSLionKingSaber extends RenderMelee<ModelLSSaber> { public RenderLSLionKingSaber() { super(new ModelLSSaber(), MHFCReference.weapon_ls_lionkingsaber_tex, 1.3f); } @Override public void preEquipped(RenderBlocks render, EntityLivingBase entityLiving) { super.preEquipped(render, entityLiving); GL11.glTranslatef(0.45F, -0.65F, -0.1F); } @Override public void preFirstPerson(RenderBlocks render, EntityLivingBase entityLiving) { super.preFirstPerson(render, entityLiving); GL11.glTranslatef(0.35F, -0.45F, -0.1F); } @Override public void preInventory(RenderBlocks render) { super.preInventory(render); GL11.glTranslatef(0, -0.5F, -0.1F); } }