package mhfc.net.client.render.weapon.longsword;
import org.lwjgl.opengl.GL11;
import mhfc.net.client.model.weapon.longsword.ModelLSSaber;
import mhfc.net.client.render.weapon.RenderMelee;
import mhfc.net.common.util.lib.MHFCReference;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.entity.EntityLivingBase;
public class RenderLSLionKingSaber extends RenderMelee<ModelLSSaber> {
public RenderLSLionKingSaber() {
super(new ModelLSSaber(), MHFCReference.weapon_ls_lionkingsaber_tex, 1.3f);
}
@Override
public void preEquipped(RenderBlocks render, EntityLivingBase entityLiving) {
super.preEquipped(render, entityLiving);
GL11.glTranslatef(0.45F, -0.65F, -0.1F);
}
@Override
public void preFirstPerson(RenderBlocks render, EntityLivingBase entityLiving) {
super.preFirstPerson(render, entityLiving);
GL11.glTranslatef(0.35F, -0.45F, -0.1F);
}
@Override
public void preInventory(RenderBlocks render) {
super.preInventory(render);
GL11.glTranslatef(0, -0.5F, -0.1F);
}
}