package mhfc.net.client.gui.slot;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
public class SlotHunterBench extends Slot {
private final IInventory craftMatrix;
private EntityPlayer thePlayer;
@SuppressWarnings("unused")
private int amountCrafted;
public SlotHunterBench(EntityPlayer par1EntityPlayer,
IInventory par2IInventory, IInventory par3IInventory, int par4,
int par5, int par6) {
super(par3IInventory, par4, par5, par6);
this.thePlayer = par1EntityPlayer;
this.craftMatrix = par2IInventory;
}
@Override
public boolean isItemValid(ItemStack par1ItemStack) {
return false;
}
@Override
public ItemStack decrStackSize(int par1) {
if (this.getHasStack()) {
this.amountCrafted += Math.min(par1, this.getStack().stackSize);
}
return super.decrStackSize(par1);
}
@Override
protected void onCrafting(ItemStack par1ItemStack, int par2) {
this.amountCrafted += par2;
this.onCrafting(par1ItemStack);
}
@Override
public void onPickupFromSlot(EntityPlayer par1EntityPlayer,
ItemStack par2ItemStack) {
ItemCraftedEvent(par1EntityPlayer, par2ItemStack, craftMatrix);
this.onCrafting(par2ItemStack);
for (int var3 = 0; var3 < this.craftMatrix.getSizeInventory(); ++var3) {
ItemStack var4 = this.craftMatrix.getStackInSlot(var3);
if (var4 != null) {
this.craftMatrix.decrStackSize(var3, 1);
if (var4.getItem().hasContainerItem(var4)) {
ItemStack var5 = var4.getItem().getContainerItem(var4);
if (var5.isItemStackDamageable()
&& var5.getItemDamage() > var5.getMaxDamage()) {
MinecraftForge.EVENT_BUS
.post(new PlayerDestroyItemEvent(thePlayer,
var5));
var5 = null;
}
if (var5 != null
&& (!var4.getItem()
.doesContainerItemLeaveCraftingGrid(var4) || !this.thePlayer.inventory
.addItemStackToInventory(var5))) {
if (this.craftMatrix.getStackInSlot(var3) == null) {
this.craftMatrix.setInventorySlotContents(var3,
var5);
} else {
this.thePlayer.dropPlayerItemWithRandomChoice(var5,
false);
}
}
}
}
}
}
private void ItemCraftedEvent(EntityPlayer par1EntityPlayer,
ItemStack par2ItemStack, IInventory craftMatrix2) {
}
}