package mhfc.net.client.model.block; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelStunTrap extends ModelBase { ModelRenderer Pads; ModelRenderer Setter; public ModelStunTrap() { textureWidth = 64; textureHeight = 32; Pads = new ModelRenderer(this, 0, 0); Pads.addBox(-2.5F, -2F, -2.5F, 5, 2, 5); Pads.setRotationPoint(0F, 24F, 0F); Pads.setTextureSize(64, 32); Pads.mirror = true; setRotation(Pads, 0F, 0F, 0F); Setter = new ModelRenderer(this, 0, 9); Setter.addBox(-1F, -3F, -1F, 2, 1, 2); Setter.setRotationPoint(0F, 24F, 0F); Setter.setTextureSize(64, 32); Setter.mirror = true; setRotation(Setter, 0F, 0F, 0F); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); Pads.render(f5); Setter.render(f5); } private static void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void renderModel(float f) { Pads.render(f); Setter.render(f); } @Override public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity e) { super.setRotationAngles(f, f1, f2, f3, f4, f5, e); } }