package mhfc.net.client.model.weapon.greatsword;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelGSBone extends ModelBase {
// fields
ModelRenderer Shape1;
ModelRenderer Shape2;
ModelRenderer Shape3;
ModelRenderer Shape4;
ModelRenderer Shape5;
ModelRenderer Shape6;
ModelRenderer Shape7;
ModelRenderer Shape8;
ModelRenderer Shape9;
ModelRenderer Shape10;
public ModelGSBone() {
textureWidth = 32;
textureHeight = 32;
Shape1 = new ModelRenderer(this, 0, 23);
Shape1.addBox(0F, 0F, 0F, 1, 8, 1);
Shape1.setRotationPoint(0F, 10F, 0F);
Shape1.setTextureSize(32, 32);
Shape1.mirror = true;
setRotation(Shape1, 0F, 1.570796F, 0F);
Shape2 = new ModelRenderer(this, 4, 26);
Shape2.addBox(0F, -1F, -2F, 1, 3, 3);
Shape2.setRotationPoint(0.5F, 8F, 0F);
Shape2.setTextureSize(32, 32);
Shape2.mirror = true;
setRotation(Shape2, 0.7853982F, 1.570796F, 0F);
Shape3 = new ModelRenderer(this, 12, 27);
Shape3.addBox(0F, 0F, -1F, 2, 4, 1);
Shape3.setRotationPoint(0.5F, 5.2F, 0.5F);
Shape3.setTextureSize(32, 32);
Shape3.mirror = true;
setRotation(Shape3, 0.7853982F, 1.570796F, 0F);
Shape4 = new ModelRenderer(this, 0, 9);
Shape4.addBox(0F, 0F, 0F, 2, 3, 1);
Shape4.setRotationPoint(-1.5F, -2F, 0.5F);
Shape4.setTextureSize(32, 32);
Shape4.mirror = true;
setRotation(Shape4, 0F, 1.570796F, 0F);
Shape5 = new ModelRenderer(this, 4, 22);
Shape5.addBox(0F, 0F, 0F, 1, 2, 2);
Shape5.setRotationPoint(-1F, 6F, 0F);
Shape5.setTextureSize(32, 32);
Shape5.mirror = true;
setRotation(Shape5, 0F, 1.570796F, 0F);
Shape6 = new ModelRenderer(this, 0, 4);
Shape6.addBox(0F, 0F, 0F, 2, 4, 1);
Shape6.setRotationPoint(-0.6F, -5.8F, 0.5F);
Shape6.setTextureSize(32, 32);
Shape6.mirror = true;
setRotation(Shape6, -0.2443461F, 1.570796F, 0F);
Shape7 = new ModelRenderer(this, 0, 0);
Shape7.addBox(0F, 0F, 0F, 1, 3, 1);
Shape7.setRotationPoint(0.51F, -8F, 0F);
Shape7.setTextureSize(32, 32);
Shape7.mirror = true;
setRotation(Shape7, -0.4014257F, 1.570796F, 0F);
Shape8 = new ModelRenderer(this, 22, 0);
Shape8.addBox(0F, 0F, 0F, 2, 10, 1);
Shape8.setRotationPoint(-0.5F, -4F, 0.5F);
Shape8.setTextureSize(32, 32);
Shape8.mirror = true;
setRotation(Shape8, 0F, 1.570796F, 0F);
Shape9 = new ModelRenderer(this, 28, 0);
Shape9.addBox(0F, 0F, 0F, 1, 10, 1);
Shape9.setRotationPoint(0F, -3F, 0F);
Shape9.setTextureSize(32, 32);
Shape9.mirror = true;
setRotation(Shape9, 0F, 1.570796F, 0F);
Shape10 = new ModelRenderer(this, 0, 13);
Shape10.addBox(0F, 0F, 0F, 2, 5, 1);
Shape10.setRotationPoint(-1.5F, 1F, 0.5F);
Shape10.setTextureSize(32, 32);
Shape10.mirror = true;
setRotation(Shape10, 0.0698132F, 1.570796F, 0F);
}
@Override
public void render(Entity entity, float f, float f1, float f2, float f3,
float f4, float f5) {
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
render(f5);
}
public void render(float f5) {
Shape1.renderWithRotation(f5);
Shape2.renderWithRotation(f5);
Shape3.renderWithRotation(f5);
Shape4.renderWithRotation(f5);
Shape5.renderWithRotation(f5);
Shape6.renderWithRotation(f5);
Shape7.renderWithRotation(f5);
Shape8.renderWithRotation(f5);
Shape9.renderWithRotation(f5);
Shape10.renderWithRotation(f5);
}
private static void setRotation(ModelRenderer model, float x, float y,
float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
@Override
public void setRotationAngles(float f, float f1, float f2, float f3,
float f4, float f5, Entity ent) {
super.setRotationAngles(f, f1, f2, f3, f4, f5, ent);
}
}