package mhfc.net.common.ai.entity.boss.barroth;
import mhfc.net.common.ai.ActionAdapter;
import mhfc.net.common.ai.general.AIUtils;
import mhfc.net.common.ai.general.AIUtils.IDamageCalculator;
import mhfc.net.common.entity.monster.EntityBarroth;
import mhfc.net.common.util.world.WorldHelper;
import net.minecraft.util.Vec3;
public class Ram extends ActionAdapter<EntityBarroth> {
private static final int LAST_FRAME = 75;
private static final IDamageCalculator damageCalc = AIUtils.defaultDamageCalc(95f, 50F, 9999999f);
private static final double MAX_DIST = 5.5f;
private static final double MAX_ANGLE = 0.155; // This is cos(30)
private static final float WEIGHT = 15;
public Ram() {
setAnimation("mhfc:models/Barroth/BarrothRam.mcanm");
setLastFrame(LAST_FRAME);
}
@Override
protected void beginExecution() {}
@Override
public float getWeight() {
EntityBarroth entity = this.getEntity();
target = entity.getAttackTarget();
if (target == null) {
return DONT_SELECT;
}
Vec3 toTarget = WorldHelper.getVectorToTarget(entity, target);
double dist = toTarget.lengthVector();
if (dist > MAX_DIST) {
return DONT_SELECT;
}
if (toTarget.normalize().dotProduct(entity.getLookVec()) < MAX_ANGLE) {
return DONT_SELECT;
}
return WEIGHT;
}
@Override
public void update() {
EntityBarroth entity = getEntity();
if (entity.getAttackTarget() != null && this.getCurrentFrame() == 20) {
entity.getAttackTarget().setVelocity(-0.8D, 1.8D, 0d);
// getEntity().playSound("mhfc:entity.bite", 2.0F, 1.0F);
}
if (isMoveForwardFrame(getCurrentFrame())) {
entity.moveForward(1, false);
}
AIUtils.damageCollidingEntities(getEntity(), damageCalc);
}
private boolean isMoveForwardFrame(int frame) {
return (frame > 20 && frame < 30);
}
}