package mhfc.net.client.model.weapon.huntinghorn; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelHHHeavyBagpipe extends ModelBase { //fields ModelRenderer Shape1; ModelRenderer Shape2; ModelRenderer Shape3; ModelRenderer Shape4; ModelRenderer Shape5; ModelRenderer Shape6; ModelRenderer Shape7; ModelRenderer Shape8; ModelRenderer Shape9; ModelRenderer Shape10; ModelRenderer Shape11; ModelRenderer Shape12; ModelRenderer Shape13; public ModelHHHeavyBagpipe() { textureWidth = 64; textureHeight = 64; Shape1 = new ModelRenderer(this, 0, 20); Shape1.addBox(-0.5F, 0F, -0.5F, 1, 10, 1); Shape1.setRotationPoint(0F, 2F, 0F); Shape1.setTextureSize(64, 64); Shape1.mirror = true; setRotation(Shape1, 0F, 0F, 0F); Shape2 = new ModelRenderer(this, 0, 34); Shape2.addBox(-1F, -6F, -1F, 2, 9, 2); Shape2.setRotationPoint(0F, 0F, 0F); Shape2.setTextureSize(64, 64); Shape2.mirror = true; setRotation(Shape2, 0F, 0F, 0F); Shape3 = new ModelRenderer(this, 0, 47); Shape3.addBox(-2.5F, -11F, -0.5F, 5, 5, 3); Shape3.setRotationPoint(0F, 0F, 0F); Shape3.setTextureSize(64, 64); Shape3.mirror = true; setRotation(Shape3, 0F, 0F, 0F); Shape4 = new ModelRenderer(this, 34, 0); Shape4.addBox(-3.5F, -12F, -2F, 7, 7, 2); Shape4.setRotationPoint(0F, 0F, 0F); Shape4.setTextureSize(64, 64); Shape4.mirror = true; setRotation(Shape4, 0F, 0F, 0F); Shape5 = new ModelRenderer(this, 0, 10); Shape5.addBox(-1.5F, -3F, -1.5F, 3, 3, 3); Shape5.setRotationPoint(0F, 0F, 0F); Shape5.setTextureSize(64, 64); Shape5.mirror = true; setRotation(Shape5, 0F, 0F, 0F); Shape6 = new ModelRenderer(this, 9, 22); Shape6.addBox(-1F, 0F, -1F, 2, 3, 2); Shape6.setRotationPoint(0F, 11F, 0F); Shape6.setTextureSize(64, 64); Shape6.mirror = true; setRotation(Shape6, 0F, 0F, 0F); Shape7 = new ModelRenderer(this, 16, 9); Shape7.addBox(0F, -10F, -1.5F, 1, 6, 1); Shape7.setRotationPoint(-2F, -6F, 0F); Shape7.setTextureSize(64, 64); Shape7.mirror = true; setRotation(Shape7, 0F, 0F, 0F); Shape8 = new ModelRenderer(this, 16, 9); Shape8.addBox(1F, -18F, -1.5F, 1, 6, 1); Shape8.setRotationPoint(0F, 2F, 0F); Shape8.setTextureSize(64, 64); Shape8.mirror = true; setRotation(Shape8, 0F, 0F, 0F); Shape9 = new ModelRenderer(this, 25, 16); Shape9.addBox(-7F, -9F, -1.5F, 14, 1, 1); Shape9.setRotationPoint(0F, 0F, 0F); Shape9.setTextureSize(64, 64); Shape9.mirror = true; setRotation(Shape9, 0F, 0F, 0F); Shape10 = new ModelRenderer(this, 11, 30); Shape10.addBox(-1F, -0.5F, -2F, 3, 2, 2); Shape10.setRotationPoint(-8F, -9F, 0F); Shape10.setTextureSize(64, 64); Shape10.mirror = true; setRotation(Shape10, 0F, 0F, 0F); Shape11 = new ModelRenderer(this, 11, 30); Shape11.addBox(-1.5F, -0.5F, -2F, 3, 2, 2); Shape11.setRotationPoint(7F, -9F, 0F); Shape11.setTextureSize(64, 64); Shape11.mirror = true; setRotation(Shape11, 0F, 0F, 0F); Shape12 = new ModelRenderer(this, 0, 0); Shape12.addBox(0.5F, -2F, -2F, 2, 4, 2); Shape12.setRotationPoint(0F, -16F, 0F); Shape12.setTextureSize(64, 64); Shape12.mirror = true; setRotation(Shape12, 0F, 0F, 0F); Shape13 = new ModelRenderer(this, 0, 0); Shape13.addBox(-2.5F, -16F, -2F, 2, 4, 2); Shape13.setRotationPoint(0F, -2F, 0F); Shape13.setTextureSize(64, 64); Shape13.mirror = true; setRotation(Shape13, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); render(f5); } public void render(float f5) { Shape1.renderWithRotation(f5); Shape2.renderWithRotation(f5); Shape3.renderWithRotation(f5); Shape4.renderWithRotation(f5); Shape5.renderWithRotation(f5); Shape6.renderWithRotation(f5); Shape7.renderWithRotation(f5); Shape8.renderWithRotation(f5); Shape9.renderWithRotation(f5); Shape10.renderWithRotation(f5); Shape11.renderWithRotation(f5); Shape12.renderWithRotation(f5); Shape13.renderWithRotation(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity e) { super.setRotationAngles(f, f1, f2, f3, f4, f5,e ); } }