package eiteam.esteemedinnovation.workshop; import eiteam.esteemedinnovation.commons.Config; import net.minecraft.util.EnumFacing; import net.minecraft.world.gen.structure.StructureComponent; import net.minecraft.world.gen.structure.StructureVillagePieces; import net.minecraft.world.gen.structure.StructureVillagePieces.PieceWeight; import net.minecraft.world.gen.structure.StructureVillagePieces.Start; import net.minecraftforge.fml.common.registry.VillagerRegistry; import java.util.List; import java.util.Random; public class SteamWorkshopCreationHandler implements VillagerRegistry.IVillageCreationHandler { @Override public PieceWeight getVillagePieceWeight(Random random, int i) { return new StructureVillagePieces.PieceWeight(ComponentSteamWorkshop.class, Config.workshopWeight, Config.workshopLimit); } @Override public Class<?> getComponentClass() { return ComponentSteamWorkshop.class; } @Override public StructureVillagePieces.Village buildComponent(PieceWeight villagePiece, Start startPiece, List<StructureComponent> pieces, Random random, int p1, int p2, int p3, EnumFacing facing, int p5) { return ComponentSteamWorkshop.buildComponent(startPiece, pieces, random, p1, p2, p3, facing, p5); } }