package eiteam.esteemedinnovation.steamsafety.gauge; import eiteam.esteemedinnovation.api.SteamTransporter; import eiteam.esteemedinnovation.commons.util.WorldHelper; import eiteam.esteemedinnovation.steamsafety.disc.BlockRuptureDisc; import eiteam.esteemedinnovation.transport.steam.TileEntitySteamPipe; import net.minecraft.block.Block; import net.minecraft.block.BlockHorizontal; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockSteamGauge extends Block { public static final PropertyDirection FACING = BlockHorizontal.FACING; public static final PropertyBool ON_PIPE = PropertyBool.create("on_pipe"); private static final float PX_MIN = 4 / 16F; private static final float PX_MAX = 12 / 16F; public BlockSteamGauge() { super(Material.IRON); setHardness(1F); } @Override public BlockStateContainer createBlockState() { return new BlockStateContainer(this, FACING, ON_PIPE); } @Override public IBlockState getStateFromMeta(int meta) { return getDefaultState().withProperty(FACING, EnumFacing.getFront(meta)); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(FACING).getIndex(); } @Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { TileEntity tile = WorldHelper.getTileEntitySafely(world, pos.offset(state.getValue(FACING).getOpposite())); return state.withProperty(ON_PIPE, tile instanceof TileEntitySteamPipe); } @Override public boolean hasComparatorInputOverride(IBlockState state) { return true; } @Override public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos) { TileEntity te = world.getTileEntity(pos); if (te != null && te instanceof TileEntitySteamGauge) { return ((TileEntitySteamGauge) te).getComparatorOutput(state.getValue(FACING)); } return 0; } @Override public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing dir) { TileEntity tile = world.getTileEntity(pos.offset(dir.getOpposite())); if (tile != null && tile instanceof SteamTransporter) { SteamTransporter trans = (SteamTransporter) tile; return trans.acceptsGauge(dir.getOpposite()); } return false; } @Override public void onNeighborChange(IBlockAccess world, BlockPos pos, BlockPos neighbor) { TileEntity tileEntity = world.getTileEntity(pos); if (pos != neighbor && tileEntity != null) { World actualWorld = tileEntity.getWorld(); IBlockState state = world.getBlockState(pos); EnumFacing dir = state.getValue(FACING); if (!canPlaceBlockOnSide(actualWorld, pos, dir)) { dropBlockAsItem(actualWorld, pos, state, 0); actualWorld.setBlockToAir(pos); } } } @Override public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { return getDefaultState().withProperty(FACING, side); } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Override public TileEntity createTileEntity(World world, IBlockState state) { return new TileEntitySteamGauge(); } @Override public AxisAlignedBB getCollisionBoundingBox(IBlockState state, World world, BlockPos pos) { return null; } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { boolean pipe = state.getActualState(source, pos).getValue(ON_PIPE); float minX = 4 * BlockRuptureDisc.UNIT; float minY = 4 * BlockRuptureDisc.UNIT; float minZ = pipe ? -4 * BlockRuptureDisc.UNIT : 0F; float maxX = 12 * BlockRuptureDisc.UNIT; float maxY = 12 * BlockRuptureDisc.UNIT; float maxZ = pipe ? -3 * BlockRuptureDisc.UNIT + 0.0005F : BlockRuptureDisc.UNIT; return WorldHelper.getDirectionalBoundingBox(state.getValue(FACING), minX, minY, minZ, maxX, maxY, maxZ, false); } @Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } /* @Override public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float xf, float yf, float zf){ TileEntitySteamGauge gauge = (TileEntitySteamGauge)world.getTileEntity(x, y, z); int pressurePerc = (int)(gauge.getPressure() * 100); if (world.isRemote){ String color = ""; if (pressurePerc > 120){ color = "�4"; } else if (pressurePerc > 115){ color = "�c"; } else if (pressurePerc > 100){ color = "�e"; } player.addChatComponentMessage(new ChatComponentText(color+"Current pressure: "+pressurePerc+"%")); } return true; } */ }