package eiteam.esteemedinnovation.metalcasting.mold; import eiteam.esteemedinnovation.api.mold.CrucibleMold; import eiteam.esteemedinnovation.api.wrench.Wrenchable; import eiteam.esteemedinnovation.commons.util.WorldHelper; import net.minecraft.block.Block; import net.minecraft.block.BlockHorizontal; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.InventoryHelper; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.Mirror; import net.minecraft.util.Rotation; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockMold extends Block implements Wrenchable { private static final float px = (1.0F / 16.0F); public static PropertyDirection FACING = BlockHorizontal.FACING; public BlockMold() { super(Material.ROCK); setHardness(3.5F); } @Override public BlockStateContainer createBlockState() { return new BlockStateContainer(this, FACING); } @Override public int getMetaFromState(IBlockState state) { return state.getValue(FACING).getHorizontalIndex(); } @Override public IBlockState getStateFromMeta(int meta) { return getDefaultState().withProperty(FACING, EnumFacing.getHorizontal(meta)); } @Override public IBlockState withRotation(IBlockState state, Rotation rot) { return state.withProperty(FACING, rot.rotate(state.getValue(FACING))); } @Override public IBlockState withMirror(IBlockState state, Mirror mirrorIn) { return state.withRotation(mirrorIn.toRotation(state.getValue(FACING))); } @Override public void breakBlock(World world, BlockPos pos, IBlockState state) { TileEntityMold tileentitymold = (TileEntityMold) world.getTileEntity(pos); if (tileentitymold != null) { InventoryHelper.dropInventoryItems(world, pos, tileentitymold); InventoryHelper.spawnItemStack(world, pos.getX(), pos.getY(), pos.getZ(), tileentitymold.mold); world.updateComparatorOutputLevel(pos, state.getBlock()); } super.breakBlock(world, pos, state); } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Override public TileEntity createTileEntity(World world, IBlockState state) { return new TileEntityMold(); } @Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase elb, ItemStack stack) { world.setBlockState(pos, state.withProperty(FACING, elb.getHorizontalFacing().getOpposite()), 2); } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { return new AxisAlignedBB(2 * px, 0.0F, 2 * px, 1.0F - 2 * px, 1.0F - 8 * px, 1.0F - 2 * px); } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) { TileEntityMold tile = (TileEntityMold) world.getTileEntity(pos); if (tile == null) { return false; } boolean editingMold = false; if (heldItem != null) { if (heldItem.getItem() instanceof CrucibleMold) { editingMold = true; } } if (player.isSneaking()) { editingMold = true; } if (editingMold) { if (tile.isOpen) { if (tile.mold != null) { if (!world.isRemote) { if (!player.capabilities.isCreativeMode) { tile.dropItem(tile.mold); } } tile.mold = null; // markDirty } if (heldItem != null) { if (heldItem.getItem() instanceof CrucibleMold) { tile.mold = heldItem; if (!player.capabilities.isCreativeMode) { player.inventory.setInventorySlotContents(player.inventory.currentItem, null); } // markDirty } } } return true; } else { if (tile.changeTicks == 0 && (heldItem == null || !(heldItem.getItem() instanceof ItemBlock))) { tile.isOpen = !tile.isOpen; tile.changeTicks = 20; // markDirty return true; } } return false; } @Override public boolean onWrench(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, IBlockState state, float hitX, float hitY, float hitZ) { if (facing != EnumFacing.DOWN && facing != EnumFacing.UP) { WorldHelper.rotateProperly(FACING, world, state, pos, facing); return true; } return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } }