package eiteam.esteemedinnovation.smasher;
import eiteam.esteemedinnovation.api.block.BlockSteamTransporter;
import eiteam.esteemedinnovation.api.wrench.Wrenchable;
import eiteam.esteemedinnovation.commons.util.WorldHelper;
import net.minecraft.block.BlockHorizontal;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class BlockSmasher extends BlockSteamTransporter implements Wrenchable {
public static final PropertyDirection FACING = BlockHorizontal.FACING;
public BlockSmasher() {
super(Material.IRON);
setHardness(5F);
setResistance(10F);
}
@Override
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) {
worldIn.setBlockState(pos, state.withProperty(FACING, placer.getHorizontalFacing().getOpposite()));
}
@Override
public boolean hasTileEntity(IBlockState state) {
return true;
}
@Override
public TileEntity createTileEntity(World world, IBlockState state) {
return new TileEntitySmasher();
}
@Override
protected BlockStateContainer createBlockState() {
return new BlockStateContainer(this, FACING);
}
@Override
public IBlockState getStateFromMeta(int meta) {
return getDefaultState().withProperty(FACING, EnumFacing.getHorizontal(meta));
}
@Override
public int getMetaFromState(IBlockState state) {
return state.getValue(FACING).getHorizontalIndex();
}
@Override
public boolean onWrench(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, IBlockState state, float hitX, float hitY, float hitZ) {
if (!player.isSneaking() && side.getAxis() != EnumFacing.Axis.Y) {
WorldHelper.rotateProperly(FACING, world, state, pos, side);
}
return true;
}
@Override
public BlockRenderLayer getBlockLayer() {
return BlockRenderLayer.CUTOUT;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
}