package eiteam.esteemedinnovation.transport.steam;
import net.minecraft.block.BlockDirectional;
import net.minecraft.block.BlockPistonBase;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockValvePipe extends BlockSteamPipe {
public static final PropertyDirection FACING = BlockDirectional.FACING;
// The actual states used to determine connection sides.
public static final PropertyBool NORTH = PropertyBool.create("north");
public static final PropertyBool EAST = PropertyBool.create("east");
public static final PropertyBool SOUTH = PropertyBool.create("south");
public static final PropertyBool WEST = PropertyBool.create("west");
public static final PropertyBool UP = PropertyBool.create("up");
public static final PropertyBool DOWN = PropertyBool.create("down");
@Override
public BlockStateContainer createBlockState() {
return new BlockStateContainer(this, FACING, NORTH, EAST, SOUTH, WEST, UP, DOWN);
}
@Override
public int getMetaFromState(IBlockState state) {
return state.getValue(FACING).getIndex();
}
@Override
public IBlockState getStateFromMeta(int meta) {
return getDefaultState().withProperty(FACING, EnumFacing.getFront(meta));
}
@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase elb, ItemStack stack) {
world.setBlockState(pos, state.withProperty(FACING, BlockPistonBase.getFacingFromEntity(pos, elb)), 2);
}
@Override
public void onNeighborChange(IBlockAccess world, BlockPos pos, BlockPos neighbor) {
TileEntity tileEntity = world.getTileEntity(pos);
if (tileEntity != null && tileEntity instanceof TileEntityValvePipe &&
world.getBlockState(neighbor).canProvidePower()) {
TileEntityValvePipe valve = (TileEntityValvePipe) tileEntity;
boolean isNotPowered = tileEntity.getWorld().isBlockIndirectlyGettingPowered(pos) <= 0;
valve.updateRedstoneState(isNotPowered);
}
}
@Override
public TileEntity createTileEntity(World world, IBlockState state) {
return new TileEntityValvePipe();
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) {
if (heldItem == null || !(heldItem.getItem() instanceof ItemBlock)) {
TileEntityValvePipe tile = (TileEntityValvePipe) world.getTileEntity(pos);
if (tile != null && !tile.isTurning()) {
tile.setTurning();
}
}
return true;
}
}