package eiteam.esteemedinnovation.fishfarm; import net.minecraft.entity.item.EntityItem; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class EntityFloatingItem extends EntityItem { public EntityFloatingItem(World world) { super(world); } public EntityFloatingItem(World par1World, double par2, double par4, double par6, ItemStack par8ItemStack) { super(par1World, par2, par4, par6, par8ItemStack); } @Override public void onUpdate() { super.onUpdate(); if (worldObj.getBlockState(getPosition()).getBlock() == Blocks.WATER) { this.motionY = 0.1F; } } }