package eiteam.esteemedinnovation.pendulum;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.Item;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.Random;
public class BlockPendulumString extends Block {
static final AxisAlignedBB AABB = new AxisAlignedBB(0.4000000059604645D, 0D, 0.4000000059604645D, 0.6000000238418579D, 1D, 0.6000000238418579D);
public BlockPendulumString() {
super(Material.CIRCUITS);
}
@Override
public void neighborChanged(IBlockState self, World world, BlockPos selfPos, Block neighborBlock) {
if (canSelfBeRemoved(world, selfPos, EnumFacing.UP) || canSelfBeRemoved(world, selfPos, EnumFacing.DOWN)) {
world.setBlockToAir(selfPos);
}
}
private static boolean canSelfBeRemoved(IBlockAccess world, BlockPos selfPosition, EnumFacing inDirection) {
Block block = world.getBlockState(selfPosition.offset(inDirection)).getBlock();
return block != PendulumModule.PENDULUM_TORCH && block != PendulumModule.PENDULUM_STRING;
}
@Nullable
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune) {
return null;
}
@Nullable
@Override
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, World worldIn, BlockPos pos) {
return NULL_AABB;
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
return AABB;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
public BlockRenderLayer getBlockLayer() {
return BlockRenderLayer.TRANSLUCENT;
}
}