package eiteam.esteemedinnovation.fishfarm;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
public class BlockFishGenocideMachine extends Block {
public BlockFishGenocideMachine() {
super(Material.IRON);
}
@Override
public boolean hasTileEntity(IBlockState state) {
return true;
}
@Override
public TileEntity createTileEntity(World world, IBlockState state) {
return new TileEntityFishGenocideMachine();
}
}