package eiteam.esteemedinnovation.fishfarm; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class BlockFishGenocideMachine extends Block { public BlockFishGenocideMachine() { super(Material.IRON); } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Override public TileEntity createTileEntity(World world, IBlockState state) { return new TileEntityFishGenocideMachine(); } }