package eiteam.esteemedinnovation.transport.fluid.funnel;
import eiteam.esteemedinnovation.commons.EsteemedInnovation;
import eiteam.esteemedinnovation.commons.util.WorldHelper;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockFunnel extends Block {
public static final PropertyBool POWERED = PropertyBool.create("powered");
public static final PropertyDirection FACING = PropertyDirection.create("facing", facing -> facing != EnumFacing.UP);
public BlockFunnel() {
super(Material.ANVIL);
setCreativeTab(EsteemedInnovation.tab);
setDefaultState(blockState.getBaseState().withProperty(POWERED, false).withProperty(FACING, EnumFacing.DOWN));
}
@Override
public BlockStateContainer createBlockState() {
return new BlockStateContainer(this, POWERED, FACING);
}
@Override
public IBlockState getStateFromMeta(int meta) {
return getDefaultState().withProperty(FACING, EnumFacing.getFront(meta));
}
@Override
public int getMetaFromState(IBlockState state) {
return state.getValue(FACING).getIndex();
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
boolean powered = false;
TileEntityFunnel funnel = (TileEntityFunnel) WorldHelper.getTileEntitySafely(world, pos);
if (funnel != null) {
powered = funnel.getWorld().isBlockPowered(pos);
}
return state.withProperty(POWERED, powered);
}
@Override
public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
EnumFacing opposite = facing.getOpposite();
return getDefaultState().withProperty(FACING, opposite == EnumFacing.UP ? EnumFacing.DOWN : opposite);
}
@Override
public boolean hasTileEntity(IBlockState state) {
return true;
}
@Override
public TileEntity createTileEntity(World world, IBlockState state) {
return new TileEntityFunnel();
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
}