package eiteam.esteemedinnovation.steamsafety.disc; import eiteam.esteemedinnovation.api.SteamTransporter; import eiteam.esteemedinnovation.api.util.ItemStackUtility; import eiteam.esteemedinnovation.commons.util.WorldHelper; import eiteam.esteemedinnovation.commons.OreDictEntries; import eiteam.esteemedinnovation.transport.steam.TileEntitySteamPipe; import net.minecraft.block.Block; import net.minecraft.block.BlockDirectional; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockRuptureDisc extends Block { public static final PropertyBool IS_BURST = PropertyBool.create("is_burst"); public static final PropertyDirection FACING = BlockDirectional.FACING; public static final PropertyBool ON_PIPE = PropertyBool.create("on_pipe"); public static final float UNIT = 1F / 16F; public BlockRuptureDisc() { super(Material.IRON); setHardness(1F); } @Override public BlockStateContainer createBlockState() { return new BlockStateContainer(this, IS_BURST, FACING, ON_PIPE); } @Override public IBlockState getStateFromMeta(int meta) { return getDefaultState() .withProperty(IS_BURST, (meta & 8) != 0) .withProperty(FACING, EnumFacing.getFront(meta & 7)); } @Override public int getMetaFromState(IBlockState state) { int burst = state.getValue(IS_BURST) ? 1 : 0; int dir = state.getValue(FACING).getIndex(); return burst << 3 | dir; } @Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { TileEntity tile = WorldHelper.getTileEntitySafely(world, pos.offset(state.getValue(FACING).getOpposite())); return state.withProperty(ON_PIPE, tile instanceof TileEntitySteamPipe); } @Override public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing dir) { TileEntity tile = world.getTileEntity(pos.offset(dir.getOpposite())); if (tile != null && tile instanceof SteamTransporter) { SteamTransporter trans = (SteamTransporter) tile; return trans.acceptsGauge(dir.getOpposite()); } return false; } @Override public void onNeighborChange(IBlockAccess iba, BlockPos pos, BlockPos neighbor) { TileEntity tileEntity = iba.getTileEntity(pos); if (neighbor != pos && tileEntity != null) { IBlockState state = iba.getBlockState(pos); World world = tileEntity.getWorld(); if (!canPlaceBlockOnSide(world, pos, state.getValue(FACING))) { dropBlockAsItem(world, pos, state, 0); world.setBlockToAir(pos); } } } @Override public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { return super.onBlockPlaced(world, pos, facing, hitX, hitY, hitZ, meta, placer) .withProperty(IS_BURST, meta == 1) .withProperty(FACING, facing); } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Override public TileEntity createTileEntity(World world, IBlockState state) { return new TileEntityRuptureDisc(); } @Override public AxisAlignedBB getCollisionBoundingBox(IBlockState state, World world, BlockPos pos) { return null; } @Override public int damageDropped(IBlockState state) { return state.getValue(IS_BURST) ? 1 : 0; } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) { if (state.getValue(IS_BURST) && heldItem != null && ItemStackUtility.isItemOreDictedAs(heldItem, OreDictEntries.PLATE_THIN_ZINC)) { state.cycleProperty(IS_BURST); if (!player.capabilities.isCreativeMode) { heldItem.stackSize -= 1; } return true; } return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player) { return new ItemStack(this, 1, damageDropped(state)); } @Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { boolean pipe = state.getActualState(source, pos).getValue(ON_PIPE); float minX = 4 * UNIT; float minY = 4 * UNIT; float minZ = pipe ? -5 * UNIT : 0F; float maxX = 12 * UNIT; float maxY = 12 * UNIT; float maxZ = pipe ? -2 * UNIT + 0.0005F : 3 * UNIT; return WorldHelper.getDirectionalBoundingBox(state.getValue(FACING), minX, minY, minZ, maxX, maxY, maxZ, true); } }