package eiteam.esteemedinnovation.thumper;
import eiteam.esteemedinnovation.api.wrench.Wrenchable;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import java.util.Random;
import static eiteam.esteemedinnovation.thumper.ThumperModule.THUMPER;
public class BlockThumperDummy extends Block implements Wrenchable {
public BlockThumperDummy() {
super(Material.IRON);
setHardness(3.5F);
}
@Override
public int quantityDropped(Random rand) {
return 0;
}
@Override
public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player) {
Item item = Item.getItemFromBlock(THUMPER);
return item == null ? null : new ItemStack(item, 1, 0);
}
@Override
public boolean onWrench(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, IBlockState state, float hitX, float hitY, float hitZ) {
if (facing.getAxis() == EnumFacing.Axis.Y) {
return false;
}
for (int i = 1; i < 4; i++) {
BlockPos blockPos = pos.down(i);
IBlockState blockState = world.getBlockState(blockPos);
Block block = blockState.getBlock();
if (block == THUMPER) {
((BlockThumper) block).onWrench(stack, player, world, blockPos, hand, facing, blockState, hitX, hitY, hitZ);
return true;
}
}
return false;
}
@Override
public void breakBlock(World world, BlockPos pos, IBlockState state) {
// No need to break the Thumper itself because that is handled by BlockThumper#neighborChanged.
for (int i = -1; i < 1; i++) {
BlockPos next = pos.up(i);
if (world.getBlockState(next).getBlock() == this) {
world.setBlockToAir(next);
}
}
super.breakBlock(world, pos, state);
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.INVISIBLE;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
}