package worldData;
public interface Updateable {
/**
* @param timeDelta
* A value in seconds (normally around 0.020s). Always remember
* that on different phones and depending on how many objects are
* in your update cycle the update method will be called in
* different time-intervals. So don't do movement updates or
* anything like this without taking the passed time into
* account!
* @return false if the element does not have to be updated anymore and can
* be removed from the parent
*/
public boolean update(float timeDelta, Updateable parent);
}