package actions; import gl.GLCamRotationController; import actions.algos.SensorAlgo1; public class ActionRotateCameraUnbuffered2 extends ActionWithSensorProcessing { public ActionRotateCameraUnbuffered2(GLCamRotationController targetCamera) { super(targetCamera); } @Override protected void initAlgos() { accelAlgo = new SensorAlgo1(0.5f); magnetAlgo = new SensorAlgo1(0.8f); orientAlgo = new SensorAlgo1(0.5f);// TODO } }