package actions; import gl.GLCamera; import android.view.MotionEvent; @Deprecated public class ActionMoveCameraUnbuffered extends Action { private GLCamera myCamera; private float myFactor; /** * @param camera * @param factor * should be around 2-15 */ public ActionMoveCameraUnbuffered(GLCamera camera, float factor) { myCamera = camera; myFactor = factor; } @Override public boolean onTrackballEvent(float x, float y, MotionEvent event) { myCamera.changePositionUnbuffered(y * myFactor, x * myFactor); return true; } }