package de.rwth.setups; import geo.GeoObj; import gl.GL1Renderer; import gl.GLFactory; import system.DefaultARSetup; import util.Vec; import worldData.World; public class GeoPosTestSetup extends DefaultARSetup { @Override public void addObjectsTo(GL1Renderer renderer, World world, GLFactory objectFactory) { GeoObj o = new GeoObj(50.779058, 6.060429); o.setComp(GLFactory.getInstance().newSolarSystem(new Vec())); world.add(o); } }