package de.rwth.setups;
import geo.GeoObj;
import gl.GL1Renderer;
import gl.GLFactory;
import system.DefaultARSetup;
import util.Vec;
import worldData.World;
public class GeoPosTestSetup extends DefaultARSetup {
@Override
public void addObjectsTo(GL1Renderer renderer, World world,
GLFactory objectFactory) {
GeoObj o = new GeoObj(50.779058, 6.060429);
o.setComp(GLFactory.getInstance().newSolarSystem(new Vec()));
world.add(o);
}
}