package micdoodle8.mods.galacticraft.planets.venus.entities;
import micdoodle8.mods.galacticraft.core.Constants;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.*;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.List;
public class EntityWebShot extends Entity implements IProjectile
{
public int canBePickedUp;
public int arrowShake;
public Entity shootingEntity;
private int ticksInAir;
public EntityWebShot(World worldIn)
{
super(worldIn);
this.renderDistanceWeight = 10.0D;
this.setSize(0.5F, 0.5F);
}
public EntityWebShot(World worldIn, double x, double y, double z)
{
super(worldIn);
this.renderDistanceWeight = 10.0D;
this.setSize(0.5F, 0.5F);
this.setPosition(x, y, z);
}
public EntityWebShot(World worldIn, EntityLivingBase shooter, EntityLivingBase target, float p_i1755_4_, float p_i1755_5_)
{
super(worldIn);
this.renderDistanceWeight = 10.0D;
this.shootingEntity = shooter;
if (shooter instanceof EntityPlayer)
{
this.canBePickedUp = 1;
}
this.posY = shooter.posY + (double)shooter.getEyeHeight() - 0.10000000149011612D;
double d0 = target.posX - shooter.posX;
double d1 = target.getEntityBoundingBox().minY + (double)(target.height / 3.0F) - this.posY;
double d2 = target.posZ - shooter.posZ;
double d3 = (double)MathHelper.sqrt_double(d0 * d0 + d2 * d2);
if (d3 >= 1.0E-7D)
{
float f = (float) MathHelper.atan2(d2, d0) * Constants.RADIANS_TO_DEGREES - 90.0F;
float f1 = (float) MathHelper.atan2(d1, d3) * -Constants.RADIANS_TO_DEGREES;
double d4 = d0 / d3;
double d5 = d2 / d3;
this.setLocationAndAngles(shooter.posX + d4, this.posY, shooter.posZ + d5, f, f1);
float f2 = (float)(d3 * 0.20000000298023224D);
this.setThrowableHeading(d0, d1 + (double)f2, d2, p_i1755_4_, p_i1755_5_);
}
}
public EntityWebShot(World worldIn, EntityLivingBase shooter, float velocity)
{
super(worldIn);
this.renderDistanceWeight = 10.0D;
this.shootingEntity = shooter;
if (shooter instanceof EntityPlayer)
{
this.canBePickedUp = 1;
}
this.setSize(0.5F, 0.5F);
this.setLocationAndAngles(shooter.posX, shooter.posY + (double)shooter.getEyeHeight(), shooter.posZ, shooter.rotationYaw, shooter.rotationPitch);
this.posX -= (double)(MathHelper.cos(this.rotationYaw / Constants.RADIANS_TO_DEGREES) * 0.16F);
this.posY -= 0.10000000149011612D;
this.posZ -= (double)(MathHelper.sin(this.rotationYaw / Constants.RADIANS_TO_DEGREES) * 0.16F);
this.setPosition(this.posX, this.posY, this.posZ);
this.motionX = (double)(-MathHelper.sin(this.rotationYaw / Constants.RADIANS_TO_DEGREES) * MathHelper.cos(this.rotationPitch / Constants.RADIANS_TO_DEGREES));
this.motionZ = (double)(MathHelper.cos(this.rotationYaw / Constants.RADIANS_TO_DEGREES) * MathHelper.cos(this.rotationPitch / Constants.RADIANS_TO_DEGREES));
this.motionY = (double)(-MathHelper.sin(this.rotationPitch / Constants.RADIANS_TO_DEGREES));
this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, velocity * 1.5F, 1.0F);
}
@Override
protected void entityInit()
{
}
@Override
public void setThrowableHeading(double x, double y, double z, float velocity, float inaccuracy)
{
float f = MathHelper.sqrt_double(x * x + y * y + z * z);
x = x / (double)f;
y = y / (double)f;
z = z / (double)f;
x = x + this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)inaccuracy;
y = y + this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)inaccuracy;
z = z + this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)inaccuracy;
x = x * (double)velocity;
y = y * (double)velocity;
z = z * (double)velocity;
this.motionX = x;
this.motionY = y;
this.motionZ = z;
float f1 = MathHelper.sqrt_double(x * x + z * z);
this.prevRotationYaw = this.rotationYaw = (float) MathHelper.atan2(x, z) * Constants.RADIANS_TO_DEGREES;
this.prevRotationPitch = this.rotationPitch = (float) MathHelper.atan2(y, (double)f1) * Constants.RADIANS_TO_DEGREES;
}
@Override
@SideOnly(Side.CLIENT)
public void setPositionAndRotation2(double x, double y, double z, float yaw, float pitch, int posRotationIncrements, boolean p_180426_10_)
{
this.setPosition(x, y, z);
this.setRotation(yaw, pitch);
}
@Override
@SideOnly(Side.CLIENT)
public void setVelocity(double x, double y, double z)
{
this.motionX = x;
this.motionY = y;
this.motionZ = z;
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
{
float f = MathHelper.sqrt_double(x * x + z * z);
this.prevRotationYaw = this.rotationYaw = (float) MathHelper.atan2(x, z) * Constants.RADIANS_TO_DEGREES;
this.prevRotationPitch = this.rotationPitch = (float) MathHelper.atan2(y, (double)f) * Constants.RADIANS_TO_DEGREES;
this.prevRotationPitch = this.rotationPitch;
this.prevRotationYaw = this.rotationYaw;
this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
}
}
@Override
public void onUpdate()
{
super.onUpdate();
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
{
float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.prevRotationYaw = this.rotationYaw = (float) MathHelper.atan2(this.motionX, this.motionZ) * Constants.RADIANS_TO_DEGREES;
this.prevRotationPitch = this.rotationPitch = (float) MathHelper.atan2(this.motionY, (double)f) * Constants.RADIANS_TO_DEGREES;
}
if (this.arrowShake > 0)
{
--this.arrowShake;
}
if (this.ticksExisted > 1000)
{
this.setDead();
}
++this.ticksInAir;
Vec3 vec31 = new Vec3(this.posX, this.posY, this.posZ);
Vec3 vec3 = new Vec3(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
MovingObjectPosition movingobjectposition = this.worldObj.rayTraceBlocks(vec31, vec3, false, true, false);
vec31 = new Vec3(this.posX, this.posY, this.posZ);
vec3 = new Vec3(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
if (movingobjectposition != null)
{
vec3 = new Vec3(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
}
Entity entity = null;
List<Entity> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox().addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
for (int i = 0; i < list.size(); ++i)
{
Entity entity1 = (Entity)list.get(i);
if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
{
float f1 = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.getEntityBoundingBox().expand((double)f1, (double)f1, (double)f1);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
if (movingobjectposition1 != null)
{
double d1 = vec31.squareDistanceTo(movingobjectposition1.hitVec);
if (d1 < d0 || d0 == 0.0D)
{
entity = entity1;
d0 = d1;
}
}
}
}
if (entity != null)
{
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer)
{
EntityPlayer entityplayer = (EntityPlayer)movingobjectposition.entityHit;
if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer)this.shootingEntity).canAttackPlayer(entityplayer))
{
movingobjectposition = null;
}
}
if (movingobjectposition != null)
{
if (movingobjectposition.entityHit != null)
{
if (movingobjectposition.entityHit != this.shootingEntity && !this.worldObj.isRemote)
{
if (movingobjectposition.entityHit instanceof EntityLivingBase)
{
((EntityLivingBase) movingobjectposition.entityHit).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 180, 2, true, true));
this.setDead();
}
else
{
this.motionX *= -0.10000000149011612D;
this.motionY *= -0.10000000149011612D;
this.motionZ *= -0.10000000149011612D;
this.rotationYaw += 180.0F;
this.prevRotationYaw += 180.0F;
this.ticksInAir = 0;
}
}
}
else
{
this.motionX = (double)((float)(movingobjectposition.hitVec.xCoord - this.posX));
this.motionY = (double)((float)(movingobjectposition.hitVec.yCoord - this.posY));
this.motionZ = (double)((float)(movingobjectposition.hitVec.zCoord - this.posZ));
float f5 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
this.posX -= this.motionX / (double)f5 * 0.05000000074505806D;
this.posY -= this.motionY / (double)f5 * 0.05000000074505806D;
this.posZ -= this.motionZ / (double)f5 * 0.05000000074505806D;
this.arrowShake = 7;
this.setDead();
}
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
float f3 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float) MathHelper.atan2(this.motionX, this.motionZ) * Constants.RADIANS_TO_DEGREES;
for (this.rotationPitch = (float) MathHelper.atan2(this.motionY, (double)f3) * Constants.RADIANS_TO_DEGREES; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
if (this.isInWater())
{
for (int i1 = 0; i1 < 4; ++i1)
{
float f8 = 0.25F;
this.worldObj.spawnParticle(EnumParticleTypes.WATER_BUBBLE, this.posX - this.motionX * (double)f8, this.posY - this.motionY * (double)f8, this.posZ - this.motionZ * (double)f8, this.motionX, this.motionY, this.motionZ);
}
}
if (this.isWet())
{
this.extinguish();
}
this.setPosition(this.posX, this.posY, this.posZ);
this.doBlockCollisions();
}
@Override
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
tagCompound.setByte("shake", (byte)this.arrowShake);
tagCompound.setByte("pickup", (byte)this.canBePickedUp);
}
@Override
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
this.arrowShake = tagCompund.getByte("shake") & 255;
if (tagCompund.hasKey("pickup", 99))
{
this.canBePickedUp = tagCompund.getByte("pickup");
}
}
@Override
protected boolean canTriggerWalking()
{
return false;
}
@Override
public boolean canAttackWithItem()
{
return false;
}
@Override
public float getEyeHeight()
{
return 0.0F;
}
}