package micdoodle8.mods.galacticraft.planets.mars.client.render.entity;
import com.google.common.base.Function;
import micdoodle8.mods.galacticraft.core.util.ClientUtil;
import micdoodle8.mods.galacticraft.planets.GalacticraftPlanets;
import micdoodle8.mods.galacticraft.planets.mars.client.render.item.ItemModelRocketT2;
import micdoodle8.mods.galacticraft.planets.mars.entities.EntityTier2Rocket;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.culling.ICamera;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.client.FMLClientHandler;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
@SideOnly(Side.CLIENT)
public class RenderTier2Rocket extends Render<EntityTier2Rocket>
{
private ItemModelRocketT2 rocketModel;
public RenderTier2Rocket(RenderManager manager)
{
super(manager);
this.shadowSize = 2F;
}
private void updateModel()
{
if (rocketModel == null)
{
Function<ResourceLocation, TextureAtlasSprite> textureGetter = new Function<ResourceLocation, TextureAtlasSprite>()
{
@Override
public TextureAtlasSprite apply(ResourceLocation input)
{
return Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(input.toString());
}
};
ModelResourceLocation modelResourceLocation = new ModelResourceLocation(GalacticraftPlanets.TEXTURE_PREFIX + "rocket_t2", "inventory");
rocketModel = (ItemModelRocketT2) FMLClientHandler.instance().getClient().getRenderItem().getItemModelMesher().getModelManager().getModel(modelResourceLocation);
}
}
@Override
protected ResourceLocation getEntityTexture(EntityTier2Rocket par1Entity)
{
return new ResourceLocation("missing");
}
@Override
public void doRender(EntityTier2Rocket entity, double par2, double par4, double par6, float par8, float par9)
{
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPushMatrix();
final float var24 = entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * par9 + 180;
GL11.glTranslatef((float) par2, (float) par4 + entity.getRenderOffsetY(), (float) par6);
GL11.glRotatef(180.0F - par8, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-var24, 0.0F, 0.0F, 1.0F);
final float var28 = entity.rollAmplitude / 3 - par9;
if (var28 > 0.0F)
{
final float i = entity.getLaunched() ? (5 - MathHelper.floor_double(entity.timeUntilLaunch / 85)) / 10F : 0.3F;
GL11.glRotatef(MathHelper.sin(var28) * var28 * i * par9, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(MathHelper.sin(var28) * var28 * i * par9, 1.0F, 0.0F, 1.0F);
}
updateModel();
RenderHelper.disableStandardItemLighting();
this.bindTexture(TextureMap.locationBlocksTexture);
if (Minecraft.isAmbientOcclusionEnabled())
{
GlStateManager.shadeModel(GL11.GL_SMOOTH);
}
else
{
GlStateManager.shadeModel(GL11.GL_FLAT);
}
GL11.glScalef(-1.0F, -1.0F, 1.0F);
GL11.glScalef(0.8F, 0.8F, 0.8F);
ClientUtil.drawBakedModel(rocketModel);
GL11.glPopMatrix();
RenderHelper.enableStandardItemLighting();
}
@Override
public boolean shouldRender(EntityTier2Rocket rocket, ICamera camera, double camX, double camY, double camZ)
{
AxisAlignedBB axisalignedbb = rocket.getEntityBoundingBox().expand(0.5D, 0, 0.5D);
return rocket.isInRangeToRender3d(camX, camY, camZ) && camera.isBoundingBoxInFrustum(axisalignedbb);
}
}