package codechicken.lib.raytracer;
import codechicken.lib.math.MathHelper;
import codechicken.lib.vec.BlockCoord;
import codechicken.lib.vec.Cuboid6;
import codechicken.lib.vec.Vector3;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.BlockPos;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.List;
public class RayTracer {
private Vector3 vec = new Vector3();
private Vector3 vec2 = new Vector3();
private Vector3 s_vec = new Vector3();
private double s_dist;
private int s_side;
private IndexedCuboid6 c_cuboid;
private static ThreadLocal<RayTracer> t_inst = new ThreadLocal<RayTracer>();
public static RayTracer instance() {
RayTracer inst = t_inst.get();
if (inst == null) {
t_inst.set(inst = new RayTracer());
}
return inst;
}
private void traceSide(int side, Vector3 start, Vector3 end, Cuboid6 cuboid) {
vec.set(start);
Vector3 hit = null;
switch (side) {
case 0:
hit = vec.XZintercept(end, cuboid.min.y);
break;
case 1:
hit = vec.XZintercept(end, cuboid.max.y);
break;
case 2:
hit = vec.XYintercept(end, cuboid.min.z);
break;
case 3:
hit = vec.XYintercept(end, cuboid.max.z);
break;
case 4:
hit = vec.YZintercept(end, cuboid.min.x);
break;
case 5:
hit = vec.YZintercept(end, cuboid.max.x);
break;
}
if (hit == null) {
return;
}
switch (side) {
case 0:
case 1:
if (!MathHelper.between(cuboid.min.x, hit.x, cuboid.max.x) || !MathHelper.between(cuboid.min.z, hit.z, cuboid.max.z)) {
return;
}
break;
case 2:
case 3:
if (!MathHelper.between(cuboid.min.x, hit.x, cuboid.max.x) || !MathHelper.between(cuboid.min.y, hit.y, cuboid.max.y)) {
return;
}
break;
case 4:
case 5:
if (!MathHelper.between(cuboid.min.y, hit.y, cuboid.max.y) || !MathHelper.between(cuboid.min.z, hit.z, cuboid.max.z)) {
return;
}
break;
}
double dist = vec2.set(hit).subtract(start).magSquared();
if (dist < s_dist) {
s_side = side;
s_dist = dist;
s_vec.set(vec);
}
}
private boolean rayTraceCuboid(Vector3 start, Vector3 end, Cuboid6 cuboid) {
s_dist = Double.MAX_VALUE;
s_side = -1;
for (int i = 0; i < 6; i++) {
traceSide(i, start, end, cuboid);
}
return s_side >= 0;
}
public ExtendedMOP rayTraceCuboid(Vector3 start, Vector3 end, Cuboid6 cuboid, BlockCoord pos, Object data) {
return rayTraceCuboid(start, end, cuboid) ? new ExtendedMOP(s_vec, s_side, pos, data, s_dist) : null;
}
public ExtendedMOP rayTraceCuboid(Vector3 start, Vector3 end, Cuboid6 cuboid, Entity entity, Object data) {
return rayTraceCuboid(start, end, cuboid) ? new ExtendedMOP(entity, s_vec, data, s_dist) : null;
}
public void rayTraceCuboids(Vector3 start, Vector3 end, List<IndexedCuboid6> cuboids, BlockCoord pos, Block block, List<ExtendedMOP> hitList) {
for (IndexedCuboid6 cuboid : cuboids) {
ExtendedMOP mop = rayTraceCuboid(start, end, cuboid, pos, cuboid.data);
if (mop != null) {
hitList.add(mop);
}
}
}
public static MovingObjectPosition retraceBlock(World world, EntityPlayer player, BlockPos pos) {
IBlockState b = world.getBlockState(pos);
Vec3 headVec = getCorrectedHeadVec(player);
Vec3 lookVec = player.getLook(1.0F);
double reach = getBlockReachDistance(player);
Vec3 endVec = headVec.addVector(lookVec.xCoord * reach, lookVec.yCoord * reach, lookVec.zCoord * reach);
return b.getBlock().collisionRayTrace(world, pos, headVec, endVec);
}
private static double getBlockReachDistance_server(EntityPlayerMP player) {
return player.theItemInWorldManager.getBlockReachDistance();
}
@SideOnly(Side.CLIENT)
private static double getBlockReachDistance_client() {
return Minecraft.getMinecraft().playerController.getBlockReachDistance();
}
public static MovingObjectPosition retrace(EntityPlayer player) {
return retrace(player, getBlockReachDistance(player));
}
public static MovingObjectPosition retrace(EntityPlayer player, double reach) {
Vec3 headVec = getCorrectedHeadVec(player);
Vec3 lookVec = player.getLook(1);
Vec3 endVec = headVec.addVector(lookVec.xCoord * reach, lookVec.yCoord * reach, lookVec.zCoord * reach);
return player.worldObj.rayTraceBlocks(headVec, endVec, true, false, true);
}
public static Vec3 getCorrectedHeadVec(EntityPlayer player) {
Vector3 v = Vector3.fromEntity(player);
if (player.worldObj.isRemote) {
v.y += player.getEyeHeight() - player.getDefaultEyeHeight();//compatibility with eye height changing mods
} else {
v.y += player.getEyeHeight();
if (player instanceof EntityPlayerMP && player.isSneaking()) {
v.y -= 0.08;
}
}
return v.vec3();
}
public static Vec3 getStartVec(EntityPlayer player) {
return getCorrectedHeadVec(player);
}
public static double getBlockReachDistance(EntityPlayer player) {
return player.worldObj.isRemote ? getBlockReachDistance_client() : player instanceof EntityPlayerMP ? getBlockReachDistance_server((EntityPlayerMP) player) : 5D;
}
public static Vec3 getEndVec(EntityPlayer player) {
Vec3 headVec = getCorrectedHeadVec(player);
Vec3 lookVec = player.getLook(1.0F);
double reach = getBlockReachDistance(player);
return headVec.addVector(lookVec.xCoord * reach, lookVec.yCoord * reach, lookVec.zCoord * reach);
}
}