package micdoodle8.mods.galacticraft.planets.venus.client.fx; import net.minecraft.client.particle.EntityFX; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.entity.Entity; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class EntityAcidExhaustFX extends EntityFX { float smokeParticleScale; public EntityAcidExhaustFX(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double motionX, double motionY, double motionZ, float p_i46348_14_) { super(worldIn, xCoordIn, yCoordIn, zCoordIn, 0.0D, 0.0D, 0.0D); this.motionX *= 0.10000000149011612D; this.motionY *= 0.10000000149011612D; this.motionZ *= 0.10000000149011612D; this.motionX += motionX / 10.0F; this.motionY += motionY; this.motionZ += motionZ / 10.0F; this.particleRed = (float)(Math.random() * 0.10000001192092896D + 0.8); this.particleGreen = particleRed; this.particleBlue = (float)(Math.random() * 0.10000001192092896D); this.particleAlpha = 1.0F; this.particleScale *= p_i46348_14_; this.smokeParticleScale = this.particleScale; this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D)); this.particleMaxAge = (int)((float)this.particleMaxAge * p_i46348_14_ * 5.0F); this.noClip = false; } @Override public void renderParticle(WorldRenderer worldRendererIn, Entity entityIn, float partialTicks, float p_180434_4_, float p_180434_5_, float p_180434_6_, float p_180434_7_, float p_180434_8_) { GlStateManager.disableLighting(); float f = ((float)this.particleAge + partialTicks) / (float)this.particleMaxAge * 32.0F; f = MathHelper.clamp_float(f, 0.0F, 1.0F); this.particleScale = this.smokeParticleScale * f; super.renderParticle(worldRendererIn, entityIn, partialTicks, p_180434_4_, p_180434_5_, p_180434_6_, p_180434_7_, p_180434_8_); } @Override public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if (this.particleAge++ >= this.particleMaxAge) { this.setDead(); } this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge); this.motionY += 0.004D; this.moveEntity(this.motionX, this.motionY, this.motionZ); if (this.posY == this.prevPosY) { this.motionX *= 1.1D; this.motionZ *= 1.1D; } this.motionX *= 0.9599999785423279D; this.motionY *= 0.9599999785423279D; this.motionZ *= 0.9599999785423279D; if (this.onGround) { this.motionX *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; } } }