package codechicken.lib.vec;
public class SwapYZ extends VariableTransformation {
public SwapYZ() {
super(new Matrix4(1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 1));
}
@Override
public void apply(Vector3 vec) {
double vz = vec.z;
vec.z = vec.y;
vec.y = vz;
}
@Override
public Transformation inverse() {
return this;
}
}