package micdoodle8.mods.galacticraft.core.blocks; import micdoodle8.mods.galacticraft.core.GalacticraftCore; import micdoodle8.mods.galacticraft.core.items.IShiftDescription; import micdoodle8.mods.galacticraft.core.tile.TileEntityArclamp; import micdoodle8.mods.galacticraft.core.util.EnumSortCategoryBlock; import micdoodle8.mods.galacticraft.core.util.GCCoreUtil; import micdoodle8.mods.galacticraft.core.util.RedstoneUtil; import net.minecraft.block.Block; import net.minecraft.block.ITileEntityProvider; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.*; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockBrightLamp extends BlockAdvanced implements IShiftDescription, ITileEntityProvider, ISortableBlock { public static final PropertyDirection FACING = PropertyDirection.create("facing"); // public static final PropertyBool ACTIVE = PropertyBool.create("active"); //Metadata: bits 0-2 are the side of the base plate using standard side convention (0-5) public BlockBrightLamp(String assetName) { super(Material.glass); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP)); //.withProperty(ACTIVE, true)); this.setHardness(0.1F); this.setStepSound(Block.soundTypeMetal); this.setUnlocalizedName(assetName); this.setLightLevel(0.9F); } @Override public int getLightValue(IBlockAccess world, BlockPos pos) { Block block = world.getBlockState(pos).getBlock(); if (block != this) { return block.getLightValue(world, pos); } /** * Gets the light value of the specified block coords. Args: x, y, z */ if (world instanceof World) { return RedstoneUtil.isBlockReceivingRedstone((World) world, pos) ? 0 : this.getLightValue(); } return 0; } @Override public int getLightOpacity(IBlockAccess world, BlockPos pos) { return 1; } @Override public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state) { double boundsMin = 0.2D; double boundsMax = 0.8D; return AxisAlignedBB.fromBounds(pos.getX() + boundsMin, pos.getY() + boundsMin, pos.getZ() + boundsMin, pos.getX() + boundsMax, pos.getY() + boundsMax, pos.getZ() + boundsMax); } @Override public boolean isOpaqueCube() { return false; } @Override public boolean isFullCube() { return false; } @Override public boolean canPlaceBlockAt(World worldIn, BlockPos pos) { for (EnumFacing side : EnumFacing.values()) { BlockPos offsetPos = pos.offset(side); IBlockState state = worldIn.getBlockState(offsetPos); if (state.getBlock().isSideSolid(worldIn, offsetPos, EnumFacing.getFront(side.getIndex() ^ 1))) { return true; } } return false; } @Override public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { EnumFacing opposite = EnumFacing.values()[facing.getIndex() ^ 1]; BlockPos offsetPos = pos.offset(opposite); IBlockState state = worldIn.getBlockState(offsetPos); if (state.getBlock().isSideSolid(worldIn, offsetPos, facing)) { return this.getDefaultState().withProperty(FACING, opposite); } return this.getDefaultState().withProperty(FACING, facing); } /** * Lets the block know when one of its neighbor changes. Doesn't know which * neighbor changed (coordinates passed are their own) Args: x, y, z, * neighbor blockID */ @Override public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock) { EnumFacing side = (EnumFacing) state.getValue(FACING); BlockPos offsetPos = pos.offset(side); IBlockState state1 = worldIn.getBlockState(offsetPos); if (state1.getBlock().isSideSolid(worldIn, offsetPos, EnumFacing.getFront(side.getIndex() ^ 1))) { return; } this.dropBlockAsItem(worldIn, pos, state, 0); worldIn.setBlockToAir(pos); } /** * Ray traces through the blocks collision from start vector to end vector * returning a ray trace hit. Args: world, x, y, z, startVec, endVec */ @Override public MovingObjectPosition collisionRayTrace(World worldIn, BlockPos pos, Vec3 start, Vec3 end) { EnumFacing side = worldIn.getBlockState(pos).getValue(FACING); float var8 = 0.3F; if (side == EnumFacing.WEST) { this.setBlockBounds(0.0F, 0.2F, 0.5F - var8, var8 * 2.0F, 0.8F, 0.5F + var8); } else if (side == EnumFacing.EAST) { this.setBlockBounds(1.0F - var8 * 2.0F, 0.2F, 0.5F - var8, 1.0F, 0.8F, 0.5F + var8); } else if (side == EnumFacing.NORTH) { this.setBlockBounds(0.5F - var8, 0.2F, 0.0F, 0.5F + var8, 0.8F, var8 * 2.0F); } else if (side == EnumFacing.SOUTH) { this.setBlockBounds(0.5F - var8, 0.2F, 1.0F - var8 * 2.0F, 0.5F + var8, 0.8F, 1.0F); } else if (side == EnumFacing.DOWN) { this.setBlockBounds(0.5F - var8, 0.0F, 0.5F - var8, 0.5F + var8, 0.6F, 0.5F + var8); } else { this.setBlockBounds(0.5F - var8, 0.4F, 0.5F - var8, 0.5F + var8, 1.0F, 0.5F + var8); } return super.collisionRayTrace(worldIn, pos, start, end); } @Override public boolean onUseWrench(World world, BlockPos pos, EntityPlayer entityPlayer, EnumFacing side, float hitX, float hitY, float hitZ) { if (!world.isRemote) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileEntityArclamp) { ((TileEntityArclamp) tile).facingChanged(); } } return true; } @Override public TileEntity createNewTileEntity(World world, int meta) { return new TileEntityArclamp(); } @Override public CreativeTabs getCreativeTabToDisplayOn() { return GalacticraftCore.galacticraftBlocksTab; } @Override public String getShiftDescription(int meta) { return GCCoreUtil.translate(this.getUnlocalizedName() + ".description"); } @Override public boolean showDescription(int meta) { return true; } @Override public IBlockState getStateFromMeta(int meta) { EnumFacing enumfacing = EnumFacing.getFront(meta); return this.getDefaultState().withProperty(FACING, enumfacing); } @Override public int getMetaFromState(IBlockState state) { return (state.getValue(FACING)).getIndex(); } @Override protected BlockState createBlockState() { return new BlockState(this, new IProperty[] { FACING }); //, ACTIVE }); } // @Override // public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) // { // return state.withProperty(ACTIVE, ((TileEntityArclamp) worldIn.getTileEntity(pos)).getEnabled()); // } // @Override public EnumSortCategoryBlock getCategory(int meta) { return EnumSortCategoryBlock.MACHINE; } }