package codechicken.core.featurehack.mc;
import codechicken.lib.colour.ColourRGBA;
import codechicken.lib.render.TextureFX;
import net.minecraft.util.MathHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class TextureLavaFlowFX extends TextureFX {
protected float[] field_76871_g = new float[256];
protected float[] field_76874_h = new float[256];
protected float[] field_76875_i = new float[256];
protected float[] field_76872_j = new float[256];
int field_76873_k = 0;
//shadow
public int tileSizeBase = 16;
public int tileSizeSquare = 256;
public int tileSizeMask = 15;
public int tileSizeSquareMask = 255;
public TextureLavaFlowFX() {
super(32, "lava_flow_fx");
}
@Override
public void setup() {
super.setup();
field_76871_g = new float[tileSizeSquare];
field_76874_h = new float[tileSizeSquare];
field_76875_i = new float[tileSizeSquare];
field_76872_j = new float[tileSizeSquare];
field_76873_k = 0;
}
public void onTick() {
++this.field_76873_k;
int var2;
float var3;
int var5;
int var6;
int var7;
int var8;
int var9;
for (int var1 = 0; var1 < tileSizeBase; ++var1) {
for (var2 = 0; var2 < tileSizeBase; ++var2) {
var3 = 0.0F;
int var4 = (int) (MathHelper.sin(var2 * (float) Math.PI * 2.0F / 16.0F) * 1.2F);
var5 = (int) (MathHelper.sin(var1 * (float) Math.PI * 2.0F / 16.0F) * 1.2F);
for (var6 = var1 - 1; var6 <= var1 + 1; ++var6) {
for (var7 = var2 - 1; var7 <= var2 + 1; ++var7) {
var8 = var6 + var4 & tileSizeMask;
var9 = var7 + var5 & tileSizeMask;
var3 += this.field_76871_g[var8 + var9 * tileSizeBase];
}
}
this.field_76874_h[var1 + var2 * tileSizeBase] = var3 / 10.0F + (this.field_76875_i[(var1 + 0 & tileSizeMask) + (var2 + 0 & tileSizeMask) * tileSizeBase] + this.field_76875_i[(var1 + 1 & tileSizeMask) + (var2 + 0 & tileSizeMask) * tileSizeBase] + this.field_76875_i[(var1 + 1 & tileSizeMask) + (var2 + 1 & tileSizeMask) * tileSizeBase] + this.field_76875_i[(var1 + 0 & tileSizeMask) + (var2 + 1 & tileSizeMask) * tileSizeBase]) / 4.0F * 0.8F;
this.field_76875_i[var1 + var2 * tileSizeBase] += this.field_76872_j[var1 + var2 * tileSizeBase] * 0.01F;
if (this.field_76875_i[var1 + var2 * tileSizeBase] < 0.0F) {
this.field_76875_i[var1 + var2 * tileSizeBase] = 0.0F;
}
this.field_76872_j[var1 + var2 * tileSizeBase] -= 0.06F;
if (Math.random() < 0.005D) {
this.field_76872_j[var1 + var2 * tileSizeBase] = 1.5F;
}
}
}
float[] var11 = this.field_76874_h;
this.field_76874_h = this.field_76871_g;
this.field_76871_g = var11;
for (var2 = 0; var2 < tileSizeSquare; ++var2) {
var3 = this.field_76871_g[(var2 - this.field_76873_k / 3 * tileSizeBase) & tileSizeSquareMask] * 2.0F;
if (var3 > 1.0F) {
var3 = 1.0F;
}
if (var3 < 0.0F) {
var3 = 0.0F;
}
var5 = (int) (var3 * 100.0F + 155.0F);
var6 = (int) (var3 * var3 * 255.0F);
var7 = (int) (var3 * var3 * var3 * var3 * 128.0F);
if (this.anaglyphEnabled) {
var8 = (var5 * 30 + var6 * 59 + var7 * 11) / 100;
var9 = (var5 * 30 + var6 * 70) / 100;
int var10 = (var5 * 30 + var7 * 70) / 100;
var5 = var8;
var6 = var9;
var7 = var10;
}
int px = var2 & tileSizeMask;
int py = var2 / tileSizeBase;
writeColour(px, py, var5, var6, var7, -1);
writeColour(px + 16, py, var5, var6, var7, -1);
writeColour(px, py + 16, var5, var6, var7, -1);
writeColour(px + 16, py + 16, var5, var6, var7, -1);
}
}
private void writeColour(int px, int py, int var5, int var6, int var7, int var8) {
imageData[py * 32 + px] = new ColourRGBA(var5, var6, var7, var8).argb();
}
}