package micdoodle8.mods.galacticraft.planets.mars.client.fx; import micdoodle8.mods.galacticraft.api.vector.Vector3; import net.minecraft.client.particle.EntityFX; import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class EntityCryoFX extends EntityFX { float field_70569_a; public EntityCryoFX(World worldIn, Vector3 position, Vector3 motion) { super(worldIn, position.x, position.y, position.z, 0.0D, 0.0D, 0.0D); float f = 2.5F; this.motionX *= 0.0; this.motionY *= 0.10000000149011612; this.motionZ *= 0.0; this.motionX += motion.x; this.motionY += motion.y; this.motionZ += motion.z; this.particleRed = this.particleGreen = this.particleBlue = 1.0F - (float) (Math.random() * 0.30000001192092896D); this.particleRed *= 0.8F; this.particleGreen *= 0.8F; this.particleScale *= 0.25F; this.particleScale *= f; this.field_70569_a = this.particleScale; this.particleMaxAge = (int) (8.0D / (Math.random() * 0.8D + 0.3D)); this.particleMaxAge = (int) ((float) this.particleMaxAge * f); this.noClip = true; } /** * Renders the particle */ @Override public void renderParticle(WorldRenderer worldRendererIn, Entity entityIn, float partialTicks, float p_180434_4_, float p_180434_5_, float p_180434_6_, float p_180434_7_, float p_180434_8_) { float f = ((float) this.particleAge + partialTicks) / (float) this.particleMaxAge * 32.0F; f = MathHelper.clamp_float(f, 0.0F, 1.0F); this.particleScale = this.field_70569_a * f; super.renderParticle(worldRendererIn, entityIn, partialTicks, p_180434_4_, p_180434_5_, p_180434_6_, p_180434_7_, p_180434_8_); } /** * Called to update the entity's position/logic. */ @Override public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if (this.particleAge++ >= this.particleMaxAge) { this.setDead(); } this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge); this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= 0.9599999785423279D; this.motionY *= 0.9599999785423279D; this.motionZ *= 0.9599999785423279D; EntityPlayer entityplayer = this.worldObj.getClosestPlayerToEntity(this, 2.0D); if (entityplayer != null && this.posY > entityplayer.getEntityBoundingBox().minY) { this.posY += (entityplayer.getEntityBoundingBox().minY - this.posY) * 0.2D; this.motionY += (entityplayer.motionY - this.motionY) * 0.2D; this.setPosition(this.posX, this.posY, this.posZ); } if (this.onGround) { this.motionX *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; } } }