package micdoodle8.mods.galacticraft.core.blocks;
import micdoodle8.mods.galacticraft.api.block.IPartialSealableBlock;
import micdoodle8.mods.galacticraft.core.GalacticraftCore;
import micdoodle8.mods.galacticraft.core.items.IShiftDescription;
import micdoodle8.mods.galacticraft.core.tile.TileEntityScreen;
import micdoodle8.mods.galacticraft.core.util.EnumSortCategoryBlock;
import micdoodle8.mods.galacticraft.core.util.GCCoreUtil;
import net.minecraft.block.Block;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.*;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockScreen extends BlockAdvanced implements IShiftDescription, IPartialSealableBlock, ITileEntityProvider, ISortableBlock
{
public static final PropertyDirection FACING = PropertyDirection.create("facing");
public static final PropertyBool LEFT = PropertyBool.create("left");
public static final PropertyBool RIGHT = PropertyBool.create("right");
public static final PropertyBool UP = PropertyBool.create("up");
public static final PropertyBool DOWN = PropertyBool.create("down");
//Metadata: 0-5 = direction of screen back; bit 3 = reserved for future use
public BlockScreen(String assetName)
{
super(Material.circuits);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(LEFT, false).withProperty(RIGHT, false).withProperty(UP, false).withProperty(DOWN, false));
this.setHardness(0.1F);
this.setStepSound(Block.soundTypeGlass);
this.setUnlocalizedName(assetName);
}
@Override
public boolean isSideSolid(IBlockAccess world, BlockPos pos, EnumFacing direction)
{
return direction.ordinal() != getMetaFromState(world.getBlockState(pos));
}
@Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
((TileEntityScreen) worldIn.getTileEntity(pos)).breakScreen(state);
super.breakBlock(worldIn, pos, state);
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean isFullCube()
{
return false;
}
@Override
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
final int angle = MathHelper.floor_double(placer.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
int change = EnumFacing.getHorizontal(angle).getOpposite().getIndex();
worldIn.setBlockState(pos, getStateFromMeta(change), 3);
}
@Override
public boolean onUseWrench(World world, BlockPos pos, EntityPlayer entityPlayer, EnumFacing side, float hitX, float hitY, float hitZ)
{
int change = world.getBlockState(pos).getValue(FACING).rotateY().getIndex();
world.setBlockState(pos, this.getStateFromMeta(change), 3);
return true;
}
@Override
public TileEntity createNewTileEntity(World world, int meta)
{
return new TileEntityScreen();
}
@Override
public CreativeTabs getCreativeTabToDisplayOn()
{
return GalacticraftCore.galacticraftBlocksTab;
}
@Override
public boolean onMachineActivated(World world, BlockPos pos, IBlockState state, EntityPlayer entityPlayer, EnumFacing side, float hitX, float hitY, float hitZ)
{
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileEntityScreen)
{
((TileEntityScreen) tile).changeChannel();
return true;
}
return false;
}
@Override
public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock)
{
TileEntity tile = worldIn.getTileEntity(pos);
if (tile instanceof TileEntityScreen)
{
((TileEntityScreen) tile).refreshConnections(true);
}
}
@Override
public String getShiftDescription(int meta)
{
return GCCoreUtil.translate(this.getUnlocalizedName() + ".description");
}
@Override
public boolean showDescription(int meta)
{
return true;
}
@Override
public boolean isSealed(World worldIn, BlockPos pos, EnumFacing direction)
{
return true;
}
@Override
public MovingObjectPosition collisionRayTrace(World worldIn, BlockPos pos, Vec3 start, Vec3 end)
{
final int metadata = getMetaFromState(worldIn.getBlockState(pos)) & 7;
float boundsFront = 0.094F;
float boundsBack = 1.0F - boundsFront;
switch (metadata)
{
case 0:
this.setBlockBounds(0F, 0F, 0F, 1.0F, boundsBack, 1.0F);
break;
case 1:
this.setBlockBounds(0F, boundsFront, 0F, 1.0F, 1.0F, 1.0F);
break;
case 2:
this.setBlockBounds(0F, 0F, boundsFront, 1.0F, 1.0F, 1.0F);
break;
case 3:
this.setBlockBounds(0F, 0F, 0F, 1.0F, 1.0F, boundsBack);
break;
case 4:
this.setBlockBounds(boundsFront, 0F, 0F, 1.0F, 1.0F, 1.0F);
break;
case 5:
this.setBlockBounds(0F, 0F, 0F, boundsBack, 1.0F, 1.0F);
break;
}
return super.collisionRayTrace(worldIn, pos, start, end);
}
@Override
public IBlockState getStateFromMeta(int meta)
{
EnumFacing enumfacing = EnumFacing.getFront(meta);
return this.getDefaultState().withProperty(FACING, enumfacing);
}
@Override
public int getMetaFromState(IBlockState state)
{
return (state.getValue(FACING)).getIndex();
}
@Override
protected BlockState createBlockState()
{
return new BlockState(this, FACING, LEFT, RIGHT, UP, DOWN);
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
{
TileEntityScreen screen = (TileEntityScreen) worldIn.getTileEntity(pos);
return state.withProperty(LEFT, screen.connectedLeft)
.withProperty(RIGHT, screen.connectedRight)
.withProperty(UP, screen.connectedUp)
.withProperty(DOWN, screen.connectedDown);
}
@Override
public EnumSortCategoryBlock getCategory(int meta)
{
return EnumSortCategoryBlock.MACHINE;
}
}