package micdoodle8.mods.galacticraft.core.blocks;
import micdoodle8.mods.galacticraft.core.GalacticraftCore;
import micdoodle8.mods.galacticraft.core.items.IShiftDescription;
import micdoodle8.mods.galacticraft.core.tile.TileEntityFluidTank;
import micdoodle8.mods.galacticraft.core.util.EnumSortCategoryBlock;
import micdoodle8.mods.galacticraft.core.util.FluidUtil;
import micdoodle8.mods.galacticraft.core.util.GCCoreUtil;
import net.minecraft.block.Block;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.List;
public class BlockFluidTank extends Block implements IShiftDescription, ISortableBlock, ITileEntityProvider
{
public static final PropertyBool UP = PropertyBool.create("up");
public static final PropertyBool DOWN = PropertyBool.create("down");
private static final AxisAlignedBB BOUNDS = new AxisAlignedBB(0.05F, 0.0F, 0.05F, 0.95F, 1.0F, 0.95F);
public BlockFluidTank(String assetName)
{
super(Material.glass);
this.setHardness(3.0F);
this.setResistance(8.0F);
this.setStepSound(soundTypeGlass);
this.setUnlocalizedName(assetName);
}
@Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
TileEntity tile = worldIn.getTileEntity(pos);
if (tile instanceof TileEntityFluidTank)
{
TileEntityFluidTank tank = (TileEntityFluidTank) tile;
tank.onBreak();
}
super.breakBlock(worldIn, pos, state);
}
@Override
public CreativeTabs getCreativeTabToDisplayOn()
{
return GalacticraftCore.galacticraftBlocksTab;
}
@SideOnly(Side.CLIENT)
@Override
public EnumWorldBlockLayer getBlockLayer()
{
return EnumWorldBlockLayer.CUTOUT;
}
@Override
public boolean isFullCube()
{
return false;
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public EnumSortCategoryBlock getCategory(int meta)
{
return EnumSortCategoryBlock.GENERAL;
}
@Override
public String getShiftDescription(int meta)
{
return GCCoreUtil.translate(this.getUnlocalizedName() + ".description");
}
@Override
public boolean showDescription(int meta)
{
return true;
}
@Override
protected BlockState createBlockState()
{
return new BlockState(this, UP, DOWN);
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
{
IBlockState stateAbove = worldIn.getBlockState(pos.up());
IBlockState stateBelow = worldIn.getBlockState(pos.down());
return state.withProperty(UP, stateAbove.getBlock() == this).withProperty(DOWN, stateBelow.getBlock() == this);
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState();
}
@Override
public int getMetaFromState(IBlockState state)
{
return 0;
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileEntityFluidTank();
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos)
{
this.setBlockBounds((float) BOUNDS.minX, (float) BOUNDS.minY, (float) BOUNDS.minZ, (float) BOUNDS.maxX, (float) BOUNDS.maxY, (float) BOUNDS.maxZ);
}
@Override
public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity)
{
this.setBlockBoundsBasedOnState(worldIn, pos);
super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity);
}
@Override
public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state)
{
this.setBlockBoundsBasedOnState(worldIn, pos);
return super.getCollisionBoundingBox(worldIn, pos, state);
}
@Override
public AxisAlignedBB getSelectedBoundingBox(World worldIn, BlockPos pos)
{
this.setBlockBoundsBasedOnState(worldIn, pos);
return super.getSelectedBoundingBox(worldIn, pos);
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
if (super.onBlockActivated(worldIn, pos, state, playerIn, side, hitX, hitY, hitZ))
{
return true;
}
ItemStack current = playerIn.inventory.getCurrentItem();
if (current != null)
{
TileEntity tile = worldIn.getTileEntity(pos);
if (tile instanceof TileEntityFluidTank)
{
TileEntityFluidTank tank = (TileEntityFluidTank) tile;
if (FluidUtil.interactWithTank(current, playerIn, tank, side))
{
return true;
}
return false;
}
}
return false;
}
@Override
public int getLightValue(IBlockAccess world, BlockPos pos)
{
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileEntityFluidTank)
{
TileEntityFluidTank tank = (TileEntityFluidTank) tile;
return tank.fluidTank.getFluid() == null || tank.fluidTank.getFluid().amount == 0 ? 0 : tank.fluidTank.getFluid().getFluid().getLuminosity(tank.fluidTank.getFluid());
}
return 0;
}
}