package micdoodle8.mods.galacticraft.planets.asteroids.inventory; import micdoodle8.mods.galacticraft.core.inventory.SlotRocketBenchResult; import micdoodle8.mods.galacticraft.planets.mars.util.RecipeUtilMars; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.InventoryCraftResult; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.world.World; public class ContainerSchematicAstroMiner extends Container { public InventorySchematicAstroMiner craftMatrix = new InventorySchematicAstroMiner(this); public IInventory craftResult = new InventoryCraftResult(); private final World worldObj; public ContainerSchematicAstroMiner(InventoryPlayer par1InventoryPlayer, BlockPos pos) { this.worldObj = par1InventoryPlayer.player.worldObj; this.addSlotToContainer(new SlotRocketBenchResult(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 142, 72)); int i; int j; int count = 1; // Miner top layer for (i = 0; i < 4; i++) { this.addSlotToContainer(new SlotSchematicAstroMiner(this.craftMatrix, count++, 27 + i * 18, 35, pos, par1InventoryPlayer.player)); } // Miner mid layer for (i = 0; i < 5; i++) { this.addSlotToContainer(new SlotSchematicAstroMiner(this.craftMatrix, count++, 16 + i * 18, 53, pos, par1InventoryPlayer.player)); } // Miner bottom layer for (i = 0; i < 3; i++) { this.addSlotToContainer(new SlotSchematicAstroMiner(this.craftMatrix, count++, 44 + i * 18, 71, pos, par1InventoryPlayer.player)); } // Laser for (i = 0; i < 2; ++i) { this.addSlotToContainer(new SlotSchematicAstroMiner(this.craftMatrix, count++, 8 + i * 18, 77, pos, par1InventoryPlayer.player)); } // Player inv: for (i = 0; i < 3; ++i) { for (j = 0; j < 9; ++j) { this.addSlotToContainer(new Slot(par1InventoryPlayer, j + i * 9 + 9, 8 + j * 18, 140 + i * 18 - 26)); } } for (i = 0; i < 9; ++i) { this.addSlotToContainer(new Slot(par1InventoryPlayer, i, 8 + i * 18, 144 + 54 - 26)); } this.onCraftMatrixChanged(this.craftMatrix); } @Override public void onContainerClosed(EntityPlayer par1EntityPlayer) { super.onContainerClosed(par1EntityPlayer); if (!this.worldObj.isRemote) { for (int var2 = 1; var2 < this.craftMatrix.getSizeInventory(); ++var2) { final ItemStack var3 = this.craftMatrix.removeStackFromSlot(var2); if (var3 != null) { par1EntityPlayer.entityDropItem(var3, 0.0F); } } } } @Override public void onCraftMatrixChanged(IInventory par1IInventory) { this.craftResult.setInventorySlotContents(0, RecipeUtilMars.findMatchingAstroMinerRecipe(this.craftMatrix)); } @Override public boolean canInteractWith(EntityPlayer par1EntityPlayer) { return true; } @Override public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par1) { ItemStack var2 = null; final Slot var3 = (Slot) this.inventorySlots.get(par1); if (var3 != null && var3.getHasStack()) { final ItemStack var4 = var3.getStack(); var2 = var4.copy(); boolean done = false; if (par1 <= 14) { if (!this.mergeItemStack(var4, 15, 51, false)) { return null; } var3.onSlotChange(var4, var2); } else { boolean valid = false; for (int i = 1; i < 15; i++) { Slot testSlot = (Slot) this.inventorySlots.get(i); if (!testSlot.getHasStack() && testSlot.isItemValid(var2)) { valid = true; break; } } if (valid) { if (!this.mergeOneItemTestValid(var4, 1, 15, false)) { return null; } } else { if (par1 >= 15 && par1 < 42) { if (!this.mergeItemStack(var4, 42, 51, false)) { return null; } } else if (par1 >= 42 && par1 < 51) { if (!this.mergeItemStack(var4, 15, 42, false)) { return null; } } else if (!this.mergeItemStack(var4, 15, 51, false)) { return null; } } } if (var4.stackSize == 0) { var3.putStack((ItemStack) null); } else { var3.onSlotChanged(); } if (var4.stackSize == var2.stackSize) { return null; } var3.onPickupFromSlot(par1EntityPlayer, var4); } return var2; } protected boolean mergeOneItemTestValid(ItemStack par1ItemStack, int par2, int par3, boolean par4) { boolean flag1 = false; if (par1ItemStack.stackSize > 0) { Slot slot; ItemStack slotStack; for (int k = par2; k < par3; k++) { slot = (Slot) this.inventorySlots.get(k); slotStack = slot.getStack(); if (slotStack == null && slot.isItemValid(par1ItemStack)) { ItemStack stackOneItem = par1ItemStack.copy(); stackOneItem.stackSize = 1; par1ItemStack.stackSize--; slot.putStack(stackOneItem); slot.onSlotChanged(); flag1 = true; break; } } } return flag1; } }