package codechicken.lib.vec;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class RedundantTransformation extends Transformation {
@Override
public void apply(Vector3 vec) {
}
@Override
public void apply(Matrix4 mat) {
}
@Override
public void applyN(Vector3 normal) {
}
@Override
public Transformation at(Vector3 point) {
return this;
}
@Override
@SideOnly(Side.CLIENT)
public void glApply() {
}
@Override
public Transformation inverse() {
return this;
}
@Override
public Transformation merge(Transformation next) {
return next;
}
@Override
public boolean isRedundant() {
return true;
}
@Override
public String toString() {
return "Nothing()";
}
}