package codechicken.core;
import codechicken.core.launch.CodeChickenCorePlugin;
import codechicken.lib.gui.GuiDraw;
import codechicken.lib.render.RenderUtils;
import codechicken.lib.vec.Rectangle4i;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.client.GuiModList;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.ModContainer;
import net.minecraftforge.fml.common.ModMetadata;
import org.lwjgl.BufferUtils;
import org.lwjgl.input.Keyboard;
import javax.imageio.ImageIO;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.util.LinkedList;
import java.util.List;
import static org.lwjgl.opengl.GL11.*;
public class GuiModListScroll {
private static List<ModContainer> scrollMods = new LinkedList<ModContainer>();
public static void register(Object mod) {
register(FMLCommonHandler.instance().findContainerFor(mod));
}
private static void register(ModContainer mod) {
if (!RenderUtils.checkEnableStencil()) {
CodeChickenCorePlugin.logger.error("Unable to do mod description scrolling due to lack of stencil buffer");
} else {
scrollMods.add(mod);
}
}
private static void screenshotStencil(int x) {
Dimension d = GuiDraw.displayRes();
ByteBuffer buf = BufferUtils.createByteBuffer(d.width * d.height);
BufferedImage img = new BufferedImage(d.width, d.height, BufferedImage.TYPE_INT_RGB);
glPixelStorei(GL_PACK_ALIGNMENT, 1);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glReadPixels(0, 0, d.width, d.height, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf);
for (int i = 0; i < d.width; i++) {
for (int j = 0; j < d.height; j++) {
img.setRGB(i, d.height - j - 1, buf.get(j * d.width + i) == 0 ? 0 : 0xFFFFFF);
}
}
try {
ImageIO.write(img, "png", new File("stencil" + x + ".png"));
} catch (IOException e) {
e.printStackTrace();
}
}
private static ModContainer lastMod;
private static double scroll;
private static double lastFrameTime;
private static double timeStart;
public static void draw(GuiModList gui, int mouseX, int mouseY) {
ModContainer selectedMod = ReflectionManager.getField(GuiModList.class, ModContainer.class, gui, "selectedMod");
if (selectedMod != lastMod) {
lastMod = selectedMod;
scroll = 0;
timeStart = ClientUtils.getRenderTime();
}
if (!scrollMods.contains(selectedMod) || selectedMod.getMetadata().autogenerated) {
return;
}
int y1 = calcDescY(gui, selectedMod);
int y1draw = y1 + 10;
int y2 = gui.height - 38;
int x1 = ReflectionManager.getField(GuiModList.class, Integer.class, gui, "listWidth") + 20;
int x2 = gui.width - 20;
if (x2 - x1 <= 20) {
return;
}
glEnable(GL_STENCIL_TEST);
glStencilFunc(GL_ALWAYS, 1, 1);
GlStateManager.colorMask(false, false, false, false);
glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO);
GuiDraw.drawRect(0, 0, gui.width, gui.height, -1);//clear stencil buffer
screenshotStencil(1);
glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
GuiDraw.drawRect(x1, y1, gui.width - x1, gui.height - y1, -1);//add description area (even below button)
glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO);
GuiDraw.drawRect(gui.width / 2 - 75, y2, 200, 20, -1);//subtract done button
screenshotStencil(2);
GlStateManager.colorMask(true, true, true, true);
glStencilFunc(GL_EQUAL, 1, 1);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
gui.drawDefaultBackground();//fill stencil with background
GlStateManager.colorMask(false, false, false, false);
glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO);
GuiDraw.drawRect(0, 0, gui.width, gui.height, -1);
glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
GuiDraw.drawRect(x1, y1draw, x2 - x1, y2 - y1draw, -1);
screenshotStencil(3);
GlStateManager.colorMask(true, true, true, true);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
String description = selectedMod.getMetadata().description;
int height = GuiDraw.fontRenderer.listFormattedStringToWidth(description, x2 - x1).size() * GuiDraw.fontRenderer.FONT_HEIGHT;
boolean needsScroll = height > y2 - y1draw;
if ((ClientUtils.getRenderTime() - timeStart) > 40 && needsScroll) {
double dt = ClientUtils.getRenderTime() - lastFrameTime;
if (new Rectangle4i(x1, y1draw, x2 - x1, y2 - y1draw).contains(mouseX, mouseY)) {
double d = Keyboard.isKeyDown(Keyboard.KEY_UP) ? -1 : Keyboard.isKeyDown(Keyboard.KEY_DOWN) ? 1 : 0;
scroll += d * dt * 1.5;
} else {
scroll += dt * 0.2;
}
}
lastFrameTime = ClientUtils.getRenderTime();
//draw description
double dy = scroll % (height + 20);
GlStateManager.pushMatrix();
GlStateManager.translate(0, -dy, 0);
GuiDraw.fontRenderer.drawSplitString(description, x1, y1draw, x2 - x1, 0xDDDDDD);
if (needsScroll) {
GlStateManager.translate(0, height + 20, 0);
GuiDraw.fontRenderer.drawSplitString(description, x1, y1draw, x2 - x1, 0xDDDDDD);
}
GlStateManager.popMatrix();
glDisable(GL_STENCIL_TEST);
}
/**
* Does not add the last 10 px space before the description normally starts
* Ignores empty child mods expecting a background draw overwrite
*/
private static int calcDescY(GuiModList gui, ModContainer mod) {
ModMetadata meta = mod.getMetadata();
int y = 35;
if (!!meta.logoFile.isEmpty() && ReflectionManager.getField(GuiModList.class, ResourceLocation.class, gui, "cachedLogo") != null) {
y += 65;
}
y += 12; // title
y += 40; // necessary lines
if (!meta.credits.isEmpty()) {
y += 10;
}
if (!meta.childMods.isEmpty()) {
y += 10;
}
return y;
}
}