package codechicken.lib.vec;
import codechicken.lib.math.MathHelper;
import codechicken.lib.util.Copyable;
import java.math.BigDecimal;
import java.math.MathContext;
import java.math.RoundingMode;
public class Quat implements Copyable<Quat> {
public double x;
public double y;
public double z;
public double s;
public Quat() {
s = 1;
x = 0;
y = 0;
z = 0;
}
public Quat(Quat quat) {
x = quat.x;
y = quat.y;
z = quat.z;
s = quat.s;
}
public Quat(double d, double d1, double d2, double d3) {
x = d1;
y = d2;
z = d3;
s = d;
}
public Quat set(Quat quat) {
x = quat.x;
y = quat.y;
z = quat.z;
s = quat.s;
return this;
}
public Quat set(double d, double d1, double d2, double d3) {
x = d1;
y = d2;
z = d3;
s = d;
return this;
}
public static Quat aroundAxis(double ax, double ay, double az, double angle) {
return new Quat().setAroundAxis(ax, ay, az, angle);
}
public static Quat aroundAxis(Vector3 axis, double angle) {
return aroundAxis(axis.x, axis.y, axis.z, angle);
}
public Quat setAroundAxis(double ax, double ay, double az, double angle) {
angle *= 0.5;
double d4 = MathHelper.sin(angle);
return set(MathHelper.cos(angle), ax * d4, ay * d4, az * d4);
}
public Quat setAroundAxis(Vector3 axis, double angle) {
return setAroundAxis(axis.x, axis.y, axis.z, angle);
}
public Quat multiply(Quat quat) {
double d = s * quat.s - x * quat.x - y * quat.y - z * quat.z;
double d1 = s * quat.x + x * quat.s - y * quat.z + z * quat.y;
double d2 = s * quat.y + x * quat.z + y * quat.s - z * quat.x;
double d3 = s * quat.z - x * quat.y + y * quat.x + z * quat.s;
s = d;
x = d1;
y = d2;
z = d3;
return this;
}
public Quat rightMultiply(Quat quat) {
double d = s * quat.s - x * quat.x - y * quat.y - z * quat.z;
double d1 = s * quat.x + x * quat.s + y * quat.z - z * quat.y;
double d2 = s * quat.y - x * quat.z + y * quat.s + z * quat.x;
double d3 = s * quat.z + x * quat.y - y * quat.x + z * quat.s;
s = d;
x = d1;
y = d2;
z = d3;
return this;
}
public double mag() {
return Math.sqrt(x * x + y * y + z * z + s * s);
}
public Quat normalize() {
double d = mag();
if (d != 0) {
d = 1 / d;
x *= d;
y *= d;
z *= d;
s *= d;
}
return this;
}
public Quat copy() {
return new Quat(this);
}
public void rotate(Vector3 vec) {
double d = -x * vec.x - y * vec.y - z * vec.z;
double d1 = s * vec.x + y * vec.z - z * vec.y;
double d2 = s * vec.y - x * vec.z + z * vec.x;
double d3 = s * vec.z + x * vec.y - y * vec.x;
vec.x = d1 * s - d * x - d2 * z + d3 * y;
vec.y = d2 * s - d * y + d1 * z - d3 * x;
vec.z = d3 * s - d * z - d1 * y + d2 * x;
}
public String toString() {
MathContext cont = new MathContext(4, RoundingMode.HALF_UP);
return "Quat(" + new BigDecimal(s, cont) + ", " + new BigDecimal(x, cont) + ", " + new BigDecimal(y, cont) + ", " + new BigDecimal(z, cont) + ")";
}
public Rotation rotation() {
return new Rotation(this);
}
}