package util.gdl.model; import util.game.Game; import util.game.GameRepository; public class GameFlowTester { //This doesn't really "test" the game flow so much as let us //examine it to evaluate it. public static void main(String[] args) { String gameName = "tictactoe"; Game theGame = GameRepository.getDefaultRepository().getGame(gameName); GameFlow flow = new GameFlow(theGame.getRules()); System.out.println("Size of flow: " + flow.getNumTurns()); System.out.println("Sentence forms in flow: " + flow.getSentenceForms()); for(int i = 0; i < flow.getNumTurns(); i++) { System.out.println("On turn " + i + ": " + flow.getSentencesTrueOnTurn(i)); } System.out.println("Turn after last: " + flow.getTurnAfterLast()); } }