package player.gamer.statemachine.human.event; import player.gamer.statemachine.human.HumanGamer; import util.observer.Event; public final class HumanTimeoutEvent extends Event { private final HumanGamer humanPlayer; public HumanTimeoutEvent(HumanGamer humanPlayer) { this.humanPlayer = humanPlayer; } public HumanGamer getHumanPlayer() { return humanPlayer; } }