package player.gamer.statemachine.human.event;
import player.gamer.statemachine.human.HumanGamer;
import util.observer.Event;
public final class HumanTimeoutEvent extends Event
{
private final HumanGamer humanPlayer;
public HumanTimeoutEvent(HumanGamer humanPlayer)
{
this.humanPlayer = humanPlayer;
}
public HumanGamer getHumanPlayer()
{
return humanPlayer;
}
}