package player.gamer.statemachine.reflex.event; import java.util.List; import util.observer.Event; import util.statemachine.Move; public final class ReflexMoveSelectionEvent extends Event { private final List<Move> moves; private final Move selection; private final long time; public ReflexMoveSelectionEvent(List<Move> moves, Move selection, long time) { this.moves = moves; this.selection = selection; this.time = time; } public List<Move> getMoves() { return moves; } public Move getSelection() { return selection; } public long getTime() { return time; } }