package player.gamer.statemachine.reflex.event;
import java.util.List;
import util.observer.Event;
import util.statemachine.Move;
public final class ReflexMoveSelectionEvent extends Event
{
private final List<Move> moves;
private final Move selection;
private final long time;
public ReflexMoveSelectionEvent(List<Move> moves, Move selection, long time)
{
this.moves = moves;
this.selection = selection;
this.time = time;
}
public List<Move> getMoves()
{
return moves;
}
public Move getSelection()
{
return selection;
}
public long getTime()
{
return time;
}
}