package player.proxy; import java.io.BufferedReader; import java.io.PrintStream; import java.io.Serializable; import java.net.SocketException; import util.logging.GamerLogger; public class ProxyMessage implements Serializable { private static final long serialVersionUID = 1237859L; public final long messageCode; public final long receptionTime; public final String theMessage; public ProxyMessage(String theMessage, long messageCode, long receptionTime) { this.theMessage = theMessage; this.messageCode = messageCode; this.receptionTime = receptionTime; } public String toString() { return "ProxyMessage<" + messageCode + ", " + receptionTime + ">[\"" + theMessage + "\"]"; } public static ProxyMessage readFrom(BufferedReader theInput) throws SocketException { try { long messageCode = Long.parseLong(theInput.readLine()); long receptionTime = Long.parseLong(theInput.readLine()); String theMessage = theInput.readLine(); return new ProxyMessage(theMessage, messageCode, receptionTime); } catch(SocketException se) { GamerLogger.log("Proxy", "[ProxyMessage Reader] Socket closed: stopping read operation."); throw se; } catch(Exception e) { GamerLogger.logStackTrace("Proxy", e); GamerLogger.logError("Proxy", "[ProxyMessage Reader] Could not digest message. Emptying stream."); try { // TODO: Fix this, I suspect it may be buggy. theInput.skip(Long.MAX_VALUE); } catch(SocketException se) { GamerLogger.log("Proxy", "[ProxyMessage Reader] Socket closed: stopping read operation."); throw se; } catch(Exception ie) { GamerLogger.logStackTrace("Proxy", ie); } return null; } } public void writeTo(PrintStream theOutput) { theOutput.println(messageCode); theOutput.println(receptionTime); theOutput.println(theMessage); } }