package robombs.game.view;
import robombs.game.model.*;
import com.threed.jpct.*;
import robombs.game.*;
public interface CollisionParticipant {
void hits(CollisionParticipant target, LocalObject obj, DecalManager decal, CollisionEvent ce);
void hitByExplosion(CollisionParticipant source, LocalObject obj, DecalManager decal, CollisionEvent ce);
void hitByLocalPlayer(CollisionParticipant source, LocalObject obj, DecalManager decal, CollisionEvent ce);
void setClientID(int id);
void setObjectID(int id);
int getObjectID();
int getClientID();
void setEventQueue(ClientEventQueue q);
ClientEventQueue getEventQueue();
}