package robombs.game.model; public interface Types { /** * Type: player */ public final static int PLAYER = 2; /** * Type: weapon */ public final static int WEAPON = 3; /** * Type: local Player */ public final static int LOCAL_PLAYER = 5; /** * Type: bomb */ public final static int BOMB = 6; /** * Type: crate */ public final static int CRATE = 7; /** * Type: Item Bomb++ */ public final static int BOMB_ITEM=8; /** * Type: Item Firepower++ */ public final static int FIREPOWER_ITEM=9; /** * Type: Item Kicking */ public final static int KICK_ITEM=10; /** * Type: Item Disease */ public final static int DISEASE_ITEM=11; }