package robombs.game.model;
public interface Types {
/**
* Type: player
*/
public final static int PLAYER = 2;
/**
* Type: weapon
*/
public final static int WEAPON = 3;
/**
* Type: local Player
*/
public final static int LOCAL_PLAYER = 5;
/**
* Type: bomb
*/
public final static int BOMB = 6;
/**
* Type: crate
*/
public final static int CRATE = 7;
/**
* Type: Item Bomb++
*/
public final static int BOMB_ITEM=8;
/**
* Type: Item Firepower++
*/
public final static int FIREPOWER_ITEM=9;
/**
* Type: Item Kicking
*/
public final static int KICK_ITEM=10;
/**
* Type: Item Disease
*/
public final static int DISEASE_ITEM=11;
}