package robombs.game;
public class NetState {
public final static int STATE_NOT_CONNECTED=0;
public final static int STATE_CONNECTED=10;
public final static int STATE_READY=20;
public final static int STATE_PREPARING=30;
public final static int STATE_LEVEL_LOADED=40;
public final static int STATE_WAITING=50;
public final static int STATE_RUNNING=60;
private volatile int state=STATE_NOT_CONNECTED;
public void setState(int state) {
this.state=state;
}
public void reset() {
state=STATE_NOT_CONNECTED;
}
public int getState() {
return state;
}
}