package net.minecraft.world.gen.feature;
import java.util.Random;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
public class WorldGenFire extends WorldGenerator
{
private static final String __OBFID = "CL_00000412";
public boolean generate(World worldIn, Random p_180709_2_, BlockPos p_180709_3_)
{
for (int var4 = 0; var4 < 64; ++var4)
{
BlockPos var5 = p_180709_3_.add(p_180709_2_.nextInt(8) - p_180709_2_.nextInt(8), p_180709_2_.nextInt(4) - p_180709_2_.nextInt(4), p_180709_2_.nextInt(8) - p_180709_2_.nextInt(8));
if (worldIn.isAirBlock(var5) && worldIn.getBlockState(var5.offsetDown()).getBlock() == Blocks.netherrack)
{
worldIn.setBlockState(var5, Blocks.fire.getDefaultState(), 2);
}
}
return true;
}
}