package net.minecraft.entity.projectile;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.monster.EntityEnderman;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.play.server.S2BPacketChangeGameState;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class EntityArrow extends Entity implements IProjectile
{
private int field_145791_d = -1;
private int field_145792_e = -1;
private int field_145789_f = -1;
private Block field_145790_g;
private int inData;
private boolean inGround;
/** 1 if the player can pick up the arrow */
public int canBePickedUp;
/** Seems to be some sort of timer for animating an arrow. */
public int arrowShake;
/** The owner of this arrow. */
public Entity shootingEntity;
private int ticksInGround;
private int ticksInAir;
private double damage = 2.0D;
/** The amount of knockback an arrow applies when it hits a mob. */
private int knockbackStrength;
private static final String __OBFID = "CL_00001715";
public EntityArrow(World worldIn)
{
super(worldIn);
this.renderDistanceWeight = 10.0D;
this.setSize(0.5F, 0.5F);
}
public EntityArrow(World worldIn, double p_i1754_2_, double p_i1754_4_, double p_i1754_6_)
{
super(worldIn);
this.renderDistanceWeight = 10.0D;
this.setSize(0.5F, 0.5F);
this.setPosition(p_i1754_2_, p_i1754_4_, p_i1754_6_);
}
public EntityArrow(World worldIn, EntityLivingBase p_i1755_2_, EntityLivingBase p_i1755_3_, float p_i1755_4_, float p_i1755_5_)
{
super(worldIn);
this.renderDistanceWeight = 10.0D;
this.shootingEntity = p_i1755_2_;
if (p_i1755_2_ instanceof EntityPlayer)
{
this.canBePickedUp = 1;
}
this.posY = p_i1755_2_.posY + (double)p_i1755_2_.getEyeHeight() - 0.10000000149011612D;
double var6 = p_i1755_3_.posX - p_i1755_2_.posX;
double var8 = p_i1755_3_.getEntityBoundingBox().minY + (double)(p_i1755_3_.height / 3.0F) - this.posY;
double var10 = p_i1755_3_.posZ - p_i1755_2_.posZ;
double var12 = (double)MathHelper.sqrt_double(var6 * var6 + var10 * var10);
if (var12 >= 1.0E-7D)
{
float var14 = (float)(Math.atan2(var10, var6) * 180.0D / Math.PI) - 90.0F;
float var15 = (float)(-(Math.atan2(var8, var12) * 180.0D / Math.PI));
double var16 = var6 / var12;
double var18 = var10 / var12;
this.setLocationAndAngles(p_i1755_2_.posX + var16, this.posY, p_i1755_2_.posZ + var18, var14, var15);
float var20 = (float)(var12 * 0.20000000298023224D);
this.setThrowableHeading(var6, var8 + (double)var20, var10, p_i1755_4_, p_i1755_5_);
}
}
public EntityArrow(World worldIn, EntityLivingBase p_i1756_2_, float p_i1756_3_)
{
super(worldIn);
this.renderDistanceWeight = 10.0D;
this.shootingEntity = p_i1756_2_;
if (p_i1756_2_ instanceof EntityPlayer)
{
this.canBePickedUp = 1;
}
this.setSize(0.5F, 0.5F);
this.setLocationAndAngles(p_i1756_2_.posX, p_i1756_2_.posY + (double)p_i1756_2_.getEyeHeight(), p_i1756_2_.posZ, p_i1756_2_.rotationYaw, p_i1756_2_.rotationPitch);
this.posX -= (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
this.posY -= 0.10000000149011612D;
this.posZ -= (double)(MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
this.setPosition(this.posX, this.posY, this.posZ);
this.motionX = (double)(-MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI));
this.motionZ = (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI));
this.motionY = (double)(-MathHelper.sin(this.rotationPitch / 180.0F * (float)Math.PI));
this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
}
protected void entityInit()
{
this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
}
/**
* Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
*/
public void setThrowableHeading(double p_70186_1_, double p_70186_3_, double p_70186_5_, float p_70186_7_, float p_70186_8_)
{
float var9 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_3_ * p_70186_3_ + p_70186_5_ * p_70186_5_);
p_70186_1_ /= (double)var9;
p_70186_3_ /= (double)var9;
p_70186_5_ /= (double)var9;
p_70186_1_ += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
p_70186_3_ += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
p_70186_5_ += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
p_70186_1_ *= (double)p_70186_7_;
p_70186_3_ *= (double)p_70186_7_;
p_70186_5_ *= (double)p_70186_7_;
this.motionX = p_70186_1_;
this.motionY = p_70186_3_;
this.motionZ = p_70186_5_;
float var10 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_5_ * p_70186_5_);
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(p_70186_1_, p_70186_5_) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(p_70186_3_, (double)var10) * 180.0D / Math.PI);
this.ticksInGround = 0;
}
public void func_180426_a(double p_180426_1_, double p_180426_3_, double p_180426_5_, float p_180426_7_, float p_180426_8_, int p_180426_9_, boolean p_180426_10_)
{
this.setPosition(p_180426_1_, p_180426_3_, p_180426_5_);
this.setRotation(p_180426_7_, p_180426_8_);
}
/**
* Sets the velocity to the args. Args: x, y, z
*/
public void setVelocity(double x, double y, double z)
{
this.motionX = x;
this.motionY = y;
this.motionZ = z;
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
{
float var7 = MathHelper.sqrt_double(x * x + z * z);
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(x, z) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(y, (double)var7) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch;
this.prevRotationYaw = this.rotationYaw;
this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
this.ticksInGround = 0;
}
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
super.onUpdate();
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
{
float var1 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(this.motionY, (double)var1) * 180.0D / Math.PI);
}
BlockPos var18 = new BlockPos(this.field_145791_d, this.field_145792_e, this.field_145789_f);
IBlockState var2 = this.worldObj.getBlockState(var18);
Block var3 = var2.getBlock();
if (var3.getMaterial() != Material.air)
{
var3.setBlockBoundsBasedOnState(this.worldObj, var18);
AxisAlignedBB var4 = var3.getCollisionBoundingBox(this.worldObj, var18, var2);
if (var4 != null && var4.isVecInside(new Vec3(this.posX, this.posY, this.posZ)))
{
this.inGround = true;
}
}
if (this.arrowShake > 0)
{
--this.arrowShake;
}
if (this.inGround)
{
int var20 = var3.getMetaFromState(var2);
if (var3 == this.field_145790_g && var20 == this.inData)
{
++this.ticksInGround;
if (this.ticksInGround >= 1200)
{
this.setDead();
}
}
else
{
this.inGround = false;
this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
this.ticksInGround = 0;
this.ticksInAir = 0;
}
}
else
{
++this.ticksInAir;
Vec3 var19 = new Vec3(this.posX, this.posY, this.posZ);
Vec3 var5 = new Vec3(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
MovingObjectPosition var6 = this.worldObj.rayTraceBlocks(var19, var5, false, true, false);
var19 = new Vec3(this.posX, this.posY, this.posZ);
var5 = new Vec3(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
if (var6 != null)
{
var5 = new Vec3(var6.hitVec.xCoord, var6.hitVec.yCoord, var6.hitVec.zCoord);
}
Entity var7 = null;
List var8 = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.getEntityBoundingBox().addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
double var9 = 0.0D;
int var11;
float var13;
for (var11 = 0; var11 < var8.size(); ++var11)
{
Entity var12 = (Entity)var8.get(var11);
if (var12.canBeCollidedWith() && (var12 != this.shootingEntity || this.ticksInAir >= 5))
{
var13 = 0.3F;
AxisAlignedBB var14 = var12.getEntityBoundingBox().expand((double)var13, (double)var13, (double)var13);
MovingObjectPosition var15 = var14.calculateIntercept(var19, var5);
if (var15 != null)
{
double var16 = var19.distanceTo(var15.hitVec);
if (var16 < var9 || var9 == 0.0D)
{
var7 = var12;
var9 = var16;
}
}
}
}
if (var7 != null)
{
var6 = new MovingObjectPosition(var7);
}
if (var6 != null && var6.entityHit != null && var6.entityHit instanceof EntityPlayer)
{
EntityPlayer var21 = (EntityPlayer)var6.entityHit;
if (var21.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer)this.shootingEntity).canAttackPlayer(var21))
{
var6 = null;
}
}
float var22;
float var25;
float var29;
if (var6 != null)
{
if (var6.entityHit != null)
{
var22 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
int var24 = MathHelper.ceiling_double_int((double)var22 * this.damage);
if (this.getIsCritical())
{
var24 += this.rand.nextInt(var24 / 2 + 2);
}
DamageSource var26;
if (this.shootingEntity == null)
{
var26 = DamageSource.causeArrowDamage(this, this);
}
else
{
var26 = DamageSource.causeArrowDamage(this, this.shootingEntity);
}
if (this.isBurning() && !(var6.entityHit instanceof EntityEnderman))
{
var6.entityHit.setFire(5);
}
if (var6.entityHit.attackEntityFrom(var26, (float)var24))
{
if (var6.entityHit instanceof EntityLivingBase)
{
EntityLivingBase var27 = (EntityLivingBase)var6.entityHit;
if (!this.worldObj.isRemote)
{
var27.setArrowCountInEntity(var27.getArrowCountInEntity() + 1);
}
if (this.knockbackStrength > 0)
{
var29 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
if (var29 > 0.0F)
{
var6.entityHit.addVelocity(this.motionX * (double)this.knockbackStrength * 0.6000000238418579D / (double)var29, 0.1D, this.motionZ * (double)this.knockbackStrength * 0.6000000238418579D / (double)var29);
}
}
if (this.shootingEntity instanceof EntityLivingBase)
{
EnchantmentHelper.func_151384_a(var27, this.shootingEntity);
EnchantmentHelper.func_151385_b((EntityLivingBase)this.shootingEntity, var27);
}
if (this.shootingEntity != null && var6.entityHit != this.shootingEntity && var6.entityHit instanceof EntityPlayer && this.shootingEntity instanceof EntityPlayerMP)
{
((EntityPlayerMP)this.shootingEntity).playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(6, 0.0F));
}
}
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
if (!(var6.entityHit instanceof EntityEnderman))
{
this.setDead();
}
}
else
{
this.motionX *= -0.10000000149011612D;
this.motionY *= -0.10000000149011612D;
this.motionZ *= -0.10000000149011612D;
this.rotationYaw += 180.0F;
this.prevRotationYaw += 180.0F;
this.ticksInAir = 0;
}
}
else
{
BlockPos var23 = var6.func_178782_a();
this.field_145791_d = var23.getX();
this.field_145792_e = var23.getY();
this.field_145789_f = var23.getZ();
var2 = this.worldObj.getBlockState(var23);
this.field_145790_g = var2.getBlock();
this.inData = this.field_145790_g.getMetaFromState(var2);
this.motionX = (double)((float)(var6.hitVec.xCoord - this.posX));
this.motionY = (double)((float)(var6.hitVec.yCoord - this.posY));
this.motionZ = (double)((float)(var6.hitVec.zCoord - this.posZ));
var25 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
this.posX -= this.motionX / (double)var25 * 0.05000000074505806D;
this.posY -= this.motionY / (double)var25 * 0.05000000074505806D;
this.posZ -= this.motionZ / (double)var25 * 0.05000000074505806D;
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
this.inGround = true;
this.arrowShake = 7;
this.setIsCritical(false);
if (this.field_145790_g.getMaterial() != Material.air)
{
this.field_145790_g.onEntityCollidedWithBlock(this.worldObj, var23, var2, this);
}
}
}
if (this.getIsCritical())
{
for (var11 = 0; var11 < 4; ++var11)
{
this.worldObj.spawnParticle(EnumParticleTypes.CRIT, this.posX + this.motionX * (double)var11 / 4.0D, this.posY + this.motionY * (double)var11 / 4.0D, this.posZ + this.motionZ * (double)var11 / 4.0D, -this.motionX, -this.motionY + 0.2D, -this.motionZ, new int[0]);
}
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
var22 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float)(Math.atan2(this.motionY, (double)var22) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
var25 = 0.99F;
var13 = 0.05F;
if (this.isInWater())
{
for (int var28 = 0; var28 < 4; ++var28)
{
var29 = 0.25F;
this.worldObj.spawnParticle(EnumParticleTypes.WATER_BUBBLE, this.posX - this.motionX * (double)var29, this.posY - this.motionY * (double)var29, this.posZ - this.motionZ * (double)var29, this.motionX, this.motionY, this.motionZ, new int[0]);
}
var25 = 0.6F;
}
if (this.isWet())
{
this.extinguish();
}
this.motionX *= (double)var25;
this.motionY *= (double)var25;
this.motionZ *= (double)var25;
this.motionY -= (double)var13;
this.setPosition(this.posX, this.posY, this.posZ);
this.doBlockCollisions();
}
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
tagCompound.setShort("xTile", (short)this.field_145791_d);
tagCompound.setShort("yTile", (short)this.field_145792_e);
tagCompound.setShort("zTile", (short)this.field_145789_f);
tagCompound.setShort("life", (short)this.ticksInGround);
ResourceLocation var2 = (ResourceLocation)Block.blockRegistry.getNameForObject(this.field_145790_g);
tagCompound.setString("inTile", var2 == null ? "" : var2.toString());
tagCompound.setByte("inData", (byte)this.inData);
tagCompound.setByte("shake", (byte)this.arrowShake);
tagCompound.setByte("inGround", (byte)(this.inGround ? 1 : 0));
tagCompound.setByte("pickup", (byte)this.canBePickedUp);
tagCompound.setDouble("damage", this.damage);
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
this.field_145791_d = tagCompund.getShort("xTile");
this.field_145792_e = tagCompund.getShort("yTile");
this.field_145789_f = tagCompund.getShort("zTile");
this.ticksInGround = tagCompund.getShort("life");
if (tagCompund.hasKey("inTile", 8))
{
this.field_145790_g = Block.getBlockFromName(tagCompund.getString("inTile"));
}
else
{
this.field_145790_g = Block.getBlockById(tagCompund.getByte("inTile") & 255);
}
this.inData = tagCompund.getByte("inData") & 255;
this.arrowShake = tagCompund.getByte("shake") & 255;
this.inGround = tagCompund.getByte("inGround") == 1;
if (tagCompund.hasKey("damage", 99))
{
this.damage = tagCompund.getDouble("damage");
}
if (tagCompund.hasKey("pickup", 99))
{
this.canBePickedUp = tagCompund.getByte("pickup");
}
else if (tagCompund.hasKey("player", 99))
{
this.canBePickedUp = tagCompund.getBoolean("player") ? 1 : 0;
}
}
/**
* Called by a player entity when they collide with an entity
*/
public void onCollideWithPlayer(EntityPlayer entityIn)
{
if (!this.worldObj.isRemote && this.inGround && this.arrowShake <= 0)
{
boolean var2 = this.canBePickedUp == 1 || this.canBePickedUp == 2 && entityIn.capabilities.isCreativeMode;
if (this.canBePickedUp == 1 && !entityIn.inventory.addItemStackToInventory(new ItemStack(Items.arrow, 1)))
{
var2 = false;
}
if (var2)
{
this.playSound("random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
entityIn.onItemPickup(this, 1);
this.setDead();
}
}
}
/**
* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
* prevent them from trampling crops
*/
protected boolean canTriggerWalking()
{
return false;
}
public void setDamage(double p_70239_1_)
{
this.damage = p_70239_1_;
}
public double getDamage()
{
return this.damage;
}
/**
* Sets the amount of knockback the arrow applies when it hits a mob.
*/
public void setKnockbackStrength(int p_70240_1_)
{
this.knockbackStrength = p_70240_1_;
}
/**
* If returns false, the item will not inflict any damage against entities.
*/
public boolean canAttackWithItem()
{
return false;
}
/**
* Whether the arrow has a stream of critical hit particles flying behind it.
*/
public void setIsCritical(boolean p_70243_1_)
{
byte var2 = this.dataWatcher.getWatchableObjectByte(16);
if (p_70243_1_)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(var2 | 1)));
}
else
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(var2 & -2)));
}
}
/**
* Whether the arrow has a stream of critical hit particles flying behind it.
*/
public boolean getIsCritical()
{
byte var1 = this.dataWatcher.getWatchableObjectByte(16);
return (var1 & 1) != 0;
}
}