package net.minecraft.client.particle;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class EntityFlameFX extends EntityFX
{
/** the scale of the flame FX */
private float flameScale;
private static final String __OBFID = "CL_00000907";
protected EntityFlameFX(World worldIn, double p_i1209_2_, double p_i1209_4_, double p_i1209_6_, double p_i1209_8_, double p_i1209_10_, double p_i1209_12_)
{
super(worldIn, p_i1209_2_, p_i1209_4_, p_i1209_6_, p_i1209_8_, p_i1209_10_, p_i1209_12_);
this.motionX = this.motionX * 0.009999999776482582D + p_i1209_8_;
this.motionY = this.motionY * 0.009999999776482582D + p_i1209_10_;
this.motionZ = this.motionZ * 0.009999999776482582D + p_i1209_12_;
double var10000 = p_i1209_2_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F);
var10000 = p_i1209_4_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F);
var10000 = p_i1209_6_ + (double)((this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F);
this.flameScale = this.particleScale;
this.particleRed = this.particleGreen = this.particleBlue = 1.0F;
this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D)) + 4;
this.noClip = true;
this.setParticleTextureIndex(48);
}
public void func_180434_a(WorldRenderer p_180434_1_, Entity p_180434_2_, float p_180434_3_, float p_180434_4_, float p_180434_5_, float p_180434_6_, float p_180434_7_, float p_180434_8_)
{
float var9 = ((float)this.particleAge + p_180434_3_) / (float)this.particleMaxAge;
this.particleScale = this.flameScale * (1.0F - var9 * var9 * 0.5F);
super.func_180434_a(p_180434_1_, p_180434_2_, p_180434_3_, p_180434_4_, p_180434_5_, p_180434_6_, p_180434_7_, p_180434_8_);
}
public int getBrightnessForRender(float p_70070_1_)
{
float var2 = ((float)this.particleAge + p_70070_1_) / (float)this.particleMaxAge;
var2 = MathHelper.clamp_float(var2, 0.0F, 1.0F);
int var3 = super.getBrightnessForRender(p_70070_1_);
int var4 = var3 & 255;
int var5 = var3 >> 16 & 255;
var4 += (int)(var2 * 15.0F * 16.0F);
if (var4 > 240)
{
var4 = 240;
}
return var4 | var5 << 16;
}
/**
* Gets how bright this entity is.
*/
public float getBrightness(float p_70013_1_)
{
float var2 = ((float)this.particleAge + p_70013_1_) / (float)this.particleMaxAge;
var2 = MathHelper.clamp_float(var2, 0.0F, 1.0F);
float var3 = super.getBrightness(p_70013_1_);
return var3 * var2 + (1.0F - var2);
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
if (this.particleAge++ >= this.particleMaxAge)
{
this.setDead();
}
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.9599999785423279D;
this.motionY *= 0.9599999785423279D;
this.motionZ *= 0.9599999785423279D;
if (this.onGround)
{
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
}
}
public static class Factory implements IParticleFactory
{
private static final String __OBFID = "CL_00002602";
public EntityFX func_178902_a(int p_178902_1_, World worldIn, double p_178902_3_, double p_178902_5_, double p_178902_7_, double p_178902_9_, double p_178902_11_, double p_178902_13_, int ... p_178902_15_)
{
return new EntityFlameFX(worldIn, p_178902_3_, p_178902_5_, p_178902_7_, p_178902_9_, p_178902_11_, p_178902_13_);
}
}
}