package net.minecraft.server.integrated;
import com.mojang.authlib.GameProfile;
import java.net.SocketAddress;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.management.ServerConfigurationManager;
public class IntegratedPlayerList extends ServerConfigurationManager
{
/**
* Holds the NBT data for the host player's save file, so this can be written to level.dat.
*/
private NBTTagCompound hostPlayerData;
private static final String __OBFID = "CL_00001128";
public IntegratedPlayerList(IntegratedServer p_i1314_1_)
{
super(p_i1314_1_);
this.setViewDistance(10);
}
/**
* also stores the NBTTags if this is an intergratedPlayerList
*/
protected void writePlayerData(EntityPlayerMP playerIn)
{
if (playerIn.getName().equals(this.func_180603_b().getServerOwner()))
{
this.hostPlayerData = new NBTTagCompound();
playerIn.writeToNBT(this.hostPlayerData);
}
super.writePlayerData(playerIn);
}
/**
* checks ban-lists, then white-lists, then space for the server. Returns null on success, or an error message
*/
public String allowUserToConnect(SocketAddress address, GameProfile profile)
{
return profile.getName().equalsIgnoreCase(this.func_180603_b().getServerOwner()) && this.getPlayerByUsername(profile.getName()) != null ? "That name is already taken." : super.allowUserToConnect(address, profile);
}
public IntegratedServer func_180603_b()
{
return (IntegratedServer)super.getServerInstance();
}
/**
* On integrated servers, returns the host's player data to be written to level.dat.
*/
public NBTTagCompound getHostPlayerData()
{
return this.hostPlayerData;
}
public MinecraftServer getServerInstance()
{
return this.func_180603_b();
}
}