package net.minecraft.server.integrated; import com.mojang.authlib.GameProfile; import java.net.SocketAddress; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.server.MinecraftServer; import net.minecraft.server.management.ServerConfigurationManager; public class IntegratedPlayerList extends ServerConfigurationManager { /** * Holds the NBT data for the host player's save file, so this can be written to level.dat. */ private NBTTagCompound hostPlayerData; private static final String __OBFID = "CL_00001128"; public IntegratedPlayerList(IntegratedServer p_i1314_1_) { super(p_i1314_1_); this.setViewDistance(10); } /** * also stores the NBTTags if this is an intergratedPlayerList */ protected void writePlayerData(EntityPlayerMP playerIn) { if (playerIn.getName().equals(this.func_180603_b().getServerOwner())) { this.hostPlayerData = new NBTTagCompound(); playerIn.writeToNBT(this.hostPlayerData); } super.writePlayerData(playerIn); } /** * checks ban-lists, then white-lists, then space for the server. Returns null on success, or an error message */ public String allowUserToConnect(SocketAddress address, GameProfile profile) { return profile.getName().equalsIgnoreCase(this.func_180603_b().getServerOwner()) && this.getPlayerByUsername(profile.getName()) != null ? "That name is already taken." : super.allowUserToConnect(address, profile); } public IntegratedServer func_180603_b() { return (IntegratedServer)super.getServerInstance(); } /** * On integrated servers, returns the host's player data to be written to level.dat. */ public NBTTagCompound getHostPlayerData() { return this.hostPlayerData; } public MinecraftServer getServerInstance() { return this.func_180603_b(); } }