package net.minecraft.inventory;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntityFurnace;
public class SlotFurnaceFuel extends Slot
{
private static final String __OBFID = "CL_00002184";
public SlotFurnaceFuel(IInventory p_i45795_1_, int p_i45795_2_, int p_i45795_3_, int p_i45795_4_)
{
super(p_i45795_1_, p_i45795_2_, p_i45795_3_, p_i45795_4_);
}
/**
* Check if the stack is a valid item for this slot. Always true beside for the armor slots.
*/
public boolean isItemValid(ItemStack stack)
{
return TileEntityFurnace.isItemFuel(stack) || func_178173_c_(stack);
}
public int func_178170_b(ItemStack p_178170_1_)
{
return func_178173_c_(p_178170_1_) ? 1 : super.func_178170_b(p_178170_1_);
}
public static boolean func_178173_c_(ItemStack p_178173_0_)
{
return p_178173_0_ != null && p_178173_0_.getItem() != null && p_178173_0_.getItem() == Items.bucket;
}
}