package net.minecraft.block;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityMobSpawner;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.world.World;
public class BlockMobSpawner extends BlockContainer
{
private static final String __OBFID = "CL_00000269";
protected BlockMobSpawner()
{
super(Material.rock);
}
/**
* Returns a new instance of a block's tile entity class. Called on placing the block.
*/
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileEntityMobSpawner();
}
/**
* Get the Item that this Block should drop when harvested.
*
* @param fortune the level of the Fortune enchantment on the player's tool
*/
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return null;
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random random)
{
return 0;
}
/**
* Spawns this Block's drops into the World as EntityItems.
*
* @param chance The chance that each Item is actually spawned (1.0 = always, 0.0 = never)
* @param fortune The player's fortune level
*/
public void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
{
super.dropBlockAsItemWithChance(worldIn, pos, state, chance, fortune);
int var6 = 15 + worldIn.rand.nextInt(15) + worldIn.rand.nextInt(15);
this.dropXpOnBlockBreak(worldIn, pos, var6);
}
public boolean isOpaqueCube()
{
return false;
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 3;
}
public EnumWorldBlockLayer getBlockLayer()
{
return EnumWorldBlockLayer.CUTOUT;
}
public Item getItem(World worldIn, BlockPos pos)
{
return null;
}
}